Snes9x 1.53-win32-x86 hangs when attempting to open (cont.)

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Camo_Yoshi
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Snes9x 1.53-win32-x86 hangs when attempting to open (cont.)

Post by Camo_Yoshi »

a ROM while another one is playing. Doesn't matter which ROM I'm already playing, but Snes9x locks up completely after selection File > Open ROM.

I'm running this on a HP Mini 1030NR:

Intel Atom N270 1.6Ghz
1GB RAM
16GB Samsung pSSD
Intel GMA945

I have yet to try using a older version of Snes9x, a different emulator, or even on different hardware. I'll report back once I test those things out.

I'll also see if I can get a screenshot and a Windows Error Reporting Dump.

Best of luck,
Camo
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OV2
Official Win32 Porter/Dev
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Post by OV2 »

IIRC I've already fixed that - try a recent testbuild
http://download.sessionclan.de/overfien ... 072011.zip
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Camo_Yoshi
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Post by Camo_Yoshi »

I'll see if that testbuild fixes it. :)
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Camo_Yoshi
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Post by Camo_Yoshi »

Oh yeah, here's the Info XP provides me:

Error Signature:

szAppName : snes9x.exe szAppVer : 1.5.3.0 szModName : hungapp
szModVer : 0.0.0.0 offset : 00000000

And here's a ZIP of the dump files:

http://camoyoshi.x10.mx/uploaded/files/ ... pfiles.zip


EDIT: Just tested the testbuild, seems to work, I just plopped it in my snes9x directory and renamed the old executable. Though upon exit I get this error with the testbuild:
The CG runtime is unavailable, CG shaders will not run.
Consult the snes9x readme for information on how to obtain the runtime.
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What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!
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