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Secret of Evermore (german - PAL) freezing issue

Posted: Sun Feb 12, 2012 7:37 pm
by daarky
Hi!

Please read this:
http://code.google.com/p/snes9x-gtk/issues/detail?id=51
Additional information: It often happens if the background music changes.

The same thing happens in the "normal" Snes9x emulator. It is really frustrating to have to play the game from your last savestate every time this happens. A fix for this would be very nice.

Thank you.

Posted: Mon Feb 13, 2012 3:32 am
by Camo_Yoshi
Please report your bug here: http://snes9x.com/phpbb2/viewtopic.php?t=3703

Thanks!

Posted: Mon Feb 13, 2012 11:33 am
by daarky
But this also happens in the Win version of Snes9x

Posted: Mon Feb 13, 2012 2:22 pm
by OV2
Try the most recent testbuild if you are on windows, or compile from source if you are using the gtk version.

Posted: Tue Feb 14, 2012 5:45 pm
by daarky
Thanks.
But unfortunately the game freezes with the latest testbuild as well :-/

Posted: Tue Feb 14, 2012 6:28 pm
by OV2
Could you provide an SRM file from a location where it happens? The link in the gtk issue tracker is unfortunately dead.

Posted: Tue Feb 14, 2012 7:50 pm
by daarky
http://www.file-upload.net/download-411 ... -.zip.html

When I go to the quicksand area and back to the bug swamp I will get a freeze (try more times and push the "Speed Up" Button (plus A Button) between area changing)

Thanks :-)

Posted: Fri Feb 17, 2012 8:51 pm
by daarky
An additional info: I am using Win 7 64bit and I have tried it with the 32bit and 64bit version snes9x_testbuild_13022012.
The freeze appears sporadic. Sometimes it is necessary to change the area 10 or 15 times to get the freeze.

Thanks in advance for any help.

Posted: Sun Feb 19, 2012 3:43 am
by BearOso
This should actually be fixed with byuu's SMP in the next release.

Posted: Sun Feb 19, 2012 1:50 pm
by OV2
Unfortunately it's not - the new SMP is already in the testbuild I posted, and I was able to reproduce it.

Posted: Mon Feb 20, 2012 9:05 am
by BearOso
Hmm. I had associated this with the SMP, but if it's still not fixed, and since 1.51 still locks up, I'm sure it's something else.

Did you reproduce this with the NTSC cart or just the PAL one? I haven't been able to get the NTSC cart to do it.

*edit* I'm seeing an SMP lock in debugging again, so it is synchronization related. Our PAL timings must be off a bit somewhere, and I imagine the PAL version was ported without changing many NTSC assumptions, so the timing is tighter and more temperamental.

Posted: Mon Feb 20, 2012 11:10 am
by daarky
I have also tried it with the NTSC rom but was not able to reproduce it.

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Wed Mar 28, 2012 9:14 pm
by Gubbl
Any news on this?

I was able to reproduce this issue both on my snes9x x64 windows 7 x64 pc and the actual PB build of snes9x. So the issue still occurs and a fix would be nice. ;-)

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Mon Apr 30, 2012 12:15 pm
by daarky
Does anyone know, if this error is fixed in snes9x_testbuild_29032012 ?

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Mon Apr 30, 2012 7:13 pm
by OV2
There has not been any progress, no.

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Tue Oct 22, 2013 12:17 pm
by gadesx
I made fixes for the pal versions for work in snes9x, the solution was
with ucon64 use -l for slowrom fix.

Btw I need make more testings.

Includes:
Secret of Evermore (E) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix NTSC).ips
Secret of Evermore (G) (snes9x fix PAL).ips
Secret of Evermore (G) (snes9x fix NTSC).ips
Secret of Evermore (S) (snes9x fix PAL).ips
Secret of Evermore (S) (snes9x fix NTSC).ips

Link: -not allowed, it's against the rules to post ROMs-

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Wed Oct 23, 2013 3:08 am
by adventure_of_link
is it possible to tell us how you fixed the ROM? it IS against the rules to link ROMs you know.

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Wed Oct 23, 2013 8:25 am
by OV2
Those were only .ips patch files, no roms ;)

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Wed Oct 23, 2013 8:46 am
by OV2
If I understood it correctly he used ucon64 with the -l switch to remove the slow-rom copy protection code from the rom, which seems to activate sometimes on screen transitions in s9x.

Re: Secret of Evermore (german - PAL) freezing issue

Posted: Thu Oct 24, 2013 4:49 am
by adventure_of_link
OV2 wrote:Those were only .ips patch files, no roms ;)
Oh S star I T!!! Sorry... I assumed those were ROMs. OP, feel free to put that link in, IPS files themselves are fine. However, ROMs are indeed a no-no.
OV2 wrote:If I understood it correctly he used ucon64 with the -l switch to remove the slow-rom copy protection code from the rom, which seems to activate sometimes on screen transitions in s9x.
Yeah, I saw the fix command right after I made the post... my apologies. *sigh* I need sleep, or something.