Snes9x-gtk Ubuntu does not like creating savestates or native .srm files it seems. I did the following troubleshooting steps.
1) Made sure there was a directory created specifically for making save/load states.
2) Made sure that hotkeys were set up for creating/loading states (i.e using Shift/F1-F9 combo)
3) Made sure I was logged in as administrator and normal user
4) Manually selected "create savestate" from the menu, but it did not load, as it never made a save.
Is there any particular reason why savestates aren't being made in the created save directory, despite displaying the message "game-X-save.00x" in white text? I go to the folder..nope. Not there. It did not display the message "could not save game" which is deceiving. It can't be a "read only" SSD issue because Kega Fusion creates savestates just fine, and I can load those. I'm really confused. Snes9x shouldn't be giving me this much trouble with savestates/native saves.
Snes9x Version: 1.52 fix4
OS: Linux Ubuntu 10.10 Meerkat Maverick
Also made sure that the selected save folder was selected in the settings. As to why I can't create, much less load saves is beyond me.
Cannot create savestates in Snes9x Ubuntu
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- Snes9x Orange Belt
- Posts: 222
- Joined: Sat Oct 17, 2009 4:18 am
Cannot create savestates in Snes9x Ubuntu
Lisa: "I hope you all know you're sponsoring a murderous pirate!"
Sponsor: "A pirate!!? Well, that's hardly the image we need for Long John Silvers!"
Sponsor: "A pirate!!? Well, that's hardly the image we need for Long John Silvers!"
This is actually a bug with permissions that should have been fixed in the latest snapshots. Unfortunately, you'll need to update to a snapshot in the ppa or wait for a new Snes9x release to keep this problem from recurring. You can try to temporarily fix this by running Also run that on any other directories you've tried to save to by replacing the ""~/.snes9x" part with said directories.
Code: Select all
chmod -R 0755 ~/.snes9x
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- Snes9x Orange Belt
- Posts: 222
- Joined: Sat Oct 17, 2009 4:18 am
Oh, that would certainly explain the funky behavior. I'll give that a shot, or should I use an updated SVN version via Tortoise SVN?BearOso wrote:This is actually a bug with permissions that should have been fixed in the latest snapshots. Unfortunately, you'll need to update to a snapshot in the ppa or wait for a new Snes9x release to keep this problem from recurring. You can try to temporarily fix this by runningAlso run that on any other directories you've tried to save to by replacing the ""~/.snes9x" part with said directories.Code: Select all
chmod -R 0755 ~/.snes9x
I assume the
Code: Select all
chmod -R 0755 ~/.snes9x
EDIT 5:00 PM [/b
It's telling me that the directory doesn't exist, the folder in question is labelled as "snes9x"[/u]
Edit 9:30
Finally found a build, but let's see if it works
Lisa: "I hope you all know you're sponsoring a murderous pirate!"
Sponsor: "A pirate!!? Well, that's hardly the image we need for Long John Silvers!"
Sponsor: "A pirate!!? Well, that's hardly the image we need for Long John Silvers!"