OpenGL (Windows) crashes while a ROM is loaded
Posted: Thu Jan 14, 2021 10:29 am
The program freezes for 1 or 2 seconds and then silently quits with no error message. I'm... not entirely sure when the problem was first introduced as it has been a long time since I last used the emulator. Direct 3D works fine, which contributes to it taking a potentially long time to realize the issue existed.
Seems to be caused by DWMSync configuration file option. Previously both Direct3D and OpenGL worked fine with DWMSync enabled.
I'm using 456.71 Nvidia drivers and Windows 10 20H2.
Seems to be caused by DWMSync configuration file option. Previously both Direct3D and OpenGL worked fine with DWMSync enabled.
I'm using 456.71 Nvidia drivers and Windows 10 20H2.