.smv play and record not working after compile
Posted: Fri Jul 17, 2015 8:04 pm
Hello again (I've asked the same on GitHub, but with no response, so decided to try here).
Is there any reason in special, when compiling, that may cause playing .smv files to fail? My debug version of Snes9x seems to be ok recording (the message and frame count appears), but it's impossible to play the file/movie later (message: The movie file is corrupted or in wrong format).
And more: it seems to don't be playing and recording. I've recorded a movie in stable .exe releases, and the smv didn't worked on my Snes9x-debug.exe. The debug output shows:
...when trying to read .smv files.
Note: please delete my previous topic about how to compile, since I managed to do it already.
Is there any reason in special, when compiling, that may cause playing .smv files to fail? My debug version of Snes9x seems to be ok recording (the message and frame count appears), but it's impossible to play the file/movie later (message: The movie file is corrupted or in wrong format).
And more: it seems to don't be playing and recording. I've recorded a movie in stable .exe releases, and the smv didn't worked on my Snes9x-debug.exe. The debug output shows:
Code: Select all
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.
Note: please delete my previous topic about how to compile, since I managed to do it already.