Chou Mahou Tairiku WOZZ startup issue
Posted: Sun Mar 30, 2014 9:16 pm
Hello to all on the S9X board. Since this is my first post, I feel it would be of bad form to simply lay out a bug report out of the blue, so, firstly I'd like to thank all of those involved, past and present, in making this great emulator that I've had the chance to come in contact with (and have been a regular user of) for a long time. The latest releases are especially pleasant to use, and the addition of shaders was a wonderful bit of progress, thank you all.
Now, on to the problem. The issue with CMTW is that, while it runs normally in its unpatched state, it has very odd behavior when patched and run on S9X; it takes several resets after pressing start from the splash screen
for the game to boot correctly. I did some research and it is not a patch (or patching) issue as the game runs correctly when patched on real hardware, Higan, Zsnes, and SnesGT (all emulators cited are up to date at the time of testing).
I also searched the forums and saw no post regarding this game, so I thought I'd make one. Once again, thank you for your hard work, S9X team.
Now, on to the problem. The issue with CMTW is that, while it runs normally in its unpatched state, it has very odd behavior when patched and run on S9X; it takes several resets after pressing start from the splash screen
for the game to boot correctly. I did some research and it is not a patch (or patching) issue as the game runs correctly when patched on real hardware, Higan, Zsnes, and SnesGT (all emulators cited are up to date at the time of testing).
I also searched the forums and saw no post regarding this game, so I thought I'd make one. Once again, thank you for your hard work, S9X team.