Secret of Evermore (german - PAL) freezing issue
Secret of Evermore (german - PAL) freezing issue
Hi!
Please read this:
http://code.google.com/p/snes9x-gtk/issues/detail?id=51
Additional information: It often happens if the background music changes.
The same thing happens in the "normal" Snes9x emulator. It is really frustrating to have to play the game from your last savestate every time this happens. A fix for this would be very nice.
Thank you.
Please read this:
http://code.google.com/p/snes9x-gtk/issues/detail?id=51
Additional information: It often happens if the background music changes.
The same thing happens in the "normal" Snes9x emulator. It is really frustrating to have to play the game from your last savestate every time this happens. A fix for this would be very nice.
Thank you.
- Camo_Yoshi
- Snes9x Purple belt
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- Joined: Thu Nov 08, 2007 7:59 pm
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What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!
What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!
Try the most recent testbuild if you are on windows, or compile from source if you are using the gtk version.
http://www.file-upload.net/download-411 ... -.zip.html
When I go to the quicksand area and back to the bug swamp I will get a freeze (try more times and push the "Speed Up" Button (plus A Button) between area changing)
Thanks
When I go to the quicksand area and back to the bug swamp I will get a freeze (try more times and push the "Speed Up" Button (plus A Button) between area changing)
Thanks

Hmm. I had associated this with the SMP, but if it's still not fixed, and since 1.51 still locks up, I'm sure it's something else.
Did you reproduce this with the NTSC cart or just the PAL one? I haven't been able to get the NTSC cart to do it.
*edit* I'm seeing an SMP lock in debugging again, so it is synchronization related. Our PAL timings must be off a bit somewhere, and I imagine the PAL version was ported without changing many NTSC assumptions, so the timing is tighter and more temperamental.
Did you reproduce this with the NTSC cart or just the PAL one? I haven't been able to get the NTSC cart to do it.
*edit* I'm seeing an SMP lock in debugging again, so it is synchronization related. Our PAL timings must be off a bit somewhere, and I imagine the PAL version was ported without changing many NTSC assumptions, so the timing is tighter and more temperamental.
Re: Secret of Evermore (german - PAL) freezing issue
Any news on this?
I was able to reproduce this issue both on my snes9x x64 windows 7 x64 pc and the actual PB build of snes9x. So the issue still occurs and a fix would be nice.
I was able to reproduce this issue both on my snes9x x64 windows 7 x64 pc and the actual PB build of snes9x. So the issue still occurs and a fix would be nice.

Re: Secret of Evermore (german - PAL) freezing issue
Does anyone know, if this error is fixed in snes9x_testbuild_29032012 ?
Re: Secret of Evermore (german - PAL) freezing issue
There has not been any progress, no.
Re: Secret of Evermore (german - PAL) freezing issue
I made fixes for the pal versions for work in snes9x, the solution was
with ucon64 use -l for slowrom fix.
Btw I need make more testings.
Includes:
Secret of Evermore (E) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix NTSC).ips
Secret of Evermore (G) (snes9x fix PAL).ips
Secret of Evermore (G) (snes9x fix NTSC).ips
Secret of Evermore (S) (snes9x fix PAL).ips
Secret of Evermore (S) (snes9x fix NTSC).ips
Link: -not allowed, it's against the rules to post ROMs-
with ucon64 use -l for slowrom fix.
Btw I need make more testings.
Includes:
Secret of Evermore (E) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix PAL).ips
Secret of Evermore (F) (snes9x fix NTSC).ips
Secret of Evermore (G) (snes9x fix PAL).ips
Secret of Evermore (G) (snes9x fix NTSC).ips
Secret of Evermore (S) (snes9x fix PAL).ips
Secret of Evermore (S) (snes9x fix NTSC).ips
Link: -not allowed, it's against the rules to post ROMs-
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- Hero of Hyrule | Official Port Recruiter
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Re: Secret of Evermore (german - PAL) freezing issue
is it possible to tell us how you fixed the ROM? it IS against the rules to link ROMs you know.

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Re: Secret of Evermore (german - PAL) freezing issue
Those were only .ips patch files, no roms 

Re: Secret of Evermore (german - PAL) freezing issue
If I understood it correctly he used ucon64 with the -l switch to remove the slow-rom copy protection code from the rom, which seems to activate sometimes on screen transitions in s9x.
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- Hero of Hyrule | Official Port Recruiter
- Posts: 2586
- Joined: Mon May 24, 2004 5:06 pm
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Re: Secret of Evermore (german - PAL) freezing issue
Oh S star I T!!! Sorry... I assumed those were ROMs. OP, feel free to put that link in, IPS files themselves are fine. However, ROMs are indeed a no-no.OV2 wrote:Those were only .ips patch files, no roms
Yeah, I saw the fix command right after I made the post... my apologies. *sigh* I need sleep, or something.OV2 wrote:If I understood it correctly he used ucon64 with the -l switch to remove the slow-rom copy protection code from the rom, which seems to activate sometimes on screen transitions in s9x.

Unofficial Test Monkey For:
* Snes9X GX (Wii)
* Snes9X EX (Android)
* Snes9X 64-bits (PC/Mac)
ZSNES|Ben Heck|NSRT|Bob Smiley