Now, a typical SNES image of 256*224 when scaled 3X is 768*672, which is 72 pixels too tall for my screen. What I'd like to do is is display the center 768*600 of the image (256*200 in SNES pixels) at 3X scale on my screen, meaning I'll lose 36 pixels (12 SNES pixels) each from top and bottom. I figure it'd be rare for anything important to be in those 12 pixels due to overscan.
Here's a couple screenshots to indicate what I mean. The first is simply a 3X scaled 768*672 image, while the second is what I'd like it to look like on my 1024*600 screen. At the moment, when a larger scale than the monitor is selected, it's simply displayed from the top down, with the bottom being cut off. Is there a way to get it to look like this, or any plans for one in the future?

