Can a roms state be read during runtime?

This is for people involved in the developement of Snes9x, or SNES emulators in general.
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arnuga
Snes9x White Belt
Posts: 1
Joined: Thu Oct 27, 2011 5:07 pm

Can a roms state be read during runtime?

Post by arnuga »

Hey all,

Total newb here. Can a plugin read the state of a rom while it is being played? Example: You are playing smb, can a plugin read the current time on the level? It is shown on screen so I assume it is available somewhere in memory. Can this or other similar types of things be read from memory? This is assuming you know where to look for them of course
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