SNES9x 1.60 not responding after monitor sleeps

If you're having problems with Snes9x, or think you've found a bug, this is the place to be.
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flvinny521
Snes9x White Belt
Posts: 2
Joined: Sun Jan 24, 2021 3:20 am

SNES9x 1.60 not responding after monitor sleeps

Post by flvinny521 »

I've noticed that if I walk away from SNES9x v1.60 for more than 10 minutes and my monitor has turned off due to my Windows settings, the emulator will freeze and become unresponsive upon waking the monitor again. I am not sure if it's due to the video output device becoming unavailable, or, my hunch is the sound output (I am currently using primarily the monitor's built-in speakers). Anything I can provide to narrow down this issue?
odditude
Snes9x Green Belt
Posts: 445
Joined: Tue May 03, 2011 2:35 pm

Re: SNES9x 1.60 not responding after monitor sleeps

Post by odditude »

confirmed on 1.60 x64 on Win10. audio is piped over HDMI to my TV via a GTX 960; snes9x goes unresponsive if I power cycle my TV.

OP, in case this is manufacturer-specific - what kind of GPU are you using?
flvinny521
Snes9x White Belt
Posts: 2
Joined: Sun Jan 24, 2021 3:20 am

Re: SNES9x 1.60 not responding after monitor sleeps

Post by flvinny521 »

I've recently cannibalized my gaming PC and moved the GPU to my server for transcoding, so this is all on-board graphics and audio at the moment (hence my decision to fire up an emulator).
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