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Option to Change Default Rendered Color?

Posted: Mon Mar 09, 2020 5:04 pm
by SnesToolNoob
When all layers are disabled in Snes9x, the screen is filled with black pixels. In defunct software like ZSNES, this color was blue, which made ZSNES useful for ripping sprites without needing various other programs to assist. Would it be possible to add a feature to change what color is rendered by default, perhaps from a limited number of options like magenta, blue, cyan, green?

On this forum, someone once posted about a way to change the default color to magenta, and although I made the same changes on the newest version of the source code, I'm having trouble compiling it.