Search found 7 matches

by Joe
Sat Sep 29, 2012 7:28 pm
Forum: Snes9x Public Development Forum
Topic: Want to expirement with graphics filters
Replies: 5
Views: 28769

Re: Want to expirement with graphics filters

Ah, yes. Exactly that
by Joe
Sat Sep 29, 2012 2:06 am
Forum: Snes9x Public Development Forum
Topic: Want to expirement with graphics filters
Replies: 5
Views: 28769

Re: Want to expirement with graphics filters

Hm... I'm looking through the code and I'm trying to figure out if there's "fill the whole screen" because the filtering does seem managed by Snes9x
by Joe
Fri Sep 28, 2012 11:16 pm
Forum: Snes9x Public Development Forum
Topic: Want to expirement with graphics filters
Replies: 5
Views: 28769

Re: Want to expirement with graphics filters

My goodness. I didn't know what to expect, but I'm glad I asked. There's lots of elitism when it comes to programming.

Thanks for the nice, clear answers
by Joe
Fri Sep 28, 2012 3:41 am
Forum: Snes9x Public Development Forum
Topic: Want to expirement with graphics filters
Replies: 5
Views: 28769

Want to expirement with graphics filters

Hey Folks, I want to mess around with some graphics filter code. I thought it would be more fun to use Snes9x over AVISynth, which I've done a little in. I may need help figuring out how to access the pixels. Right now, I'm looking through RenderPlain to see how to do a basic pixel copy. What does S...
by Joe
Sun Sep 25, 2011 4:32 am
Forum: Snes9x Public Development Forum
Topic: Starting on Development
Replies: 6
Views: 26271

Bleh. That would have been nice to know.

Anyways, I'm already messing around with it.
by Joe
Fri Sep 23, 2011 11:28 pm
Forum: Snes9x Public Development Forum
Topic: Starting on Development
Replies: 6
Views: 26271

Yeah, the Visual Studio 2008 linker seems like it's trying to integrate .obj files. Edit: nevermind. Seems like I have the 1.43 source. I just got the latest. I'll try to chronicle what I did so far. #1: had to download the nVidia cg toolkit #2: after installing zlib and libpng, had to rename the .l...
by Joe
Fri Sep 23, 2011 1:06 am
Forum: Snes9x Public Development Forum
Topic: Starting on Development
Replies: 6
Views: 26271

Ah, yes. I'm in the process of compiling it as well. I want to look at it and try a few things

I'm getting a roadblock at the .obj files. Anyone got a guide to compiling the .asm files with nasm?