Search found 7 matches

by industrai
Mon Feb 21, 2011 11:51 pm
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

Doing a quick search for BG1, I see in gfx.cpp the following:

void RenderScreen (uint8 *Screen, bool8 sub, bool8 force_no_add, uint8 D)
{
bool8 BG0;
bool8 BG1;
bool8 BG2;
bool8 BG3;
bool8 OB;

GFX.S = Screen;

not sure if that is a good starting point or not.
by industrai
Mon Feb 21, 2011 10:32 pm
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

I think computer software would have to be wayyyyyyyyyyyyyyyy more developed before you could really consider soemthing like this relistically (at least for this to be automatic, which would be best). Perhaps someday, but still years down the road at the earliest. I don't think computer software ha...
by industrai
Fri Feb 11, 2011 6:47 am
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

Perhaps this will be a more popular topic once snes emulation comes to the 3DS
by industrai
Fri Feb 11, 2011 3:36 am
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

I understand that each game is different, but couldn't something rudimentary be built without having to work perfect for each game right off the bat? In snes9x you can press 1-5 to turn on and off the layers of any game. Would you really need to dig into each rom's programming to offset those layers...
by industrai
Fri Feb 11, 2011 2:18 am
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

If the offset was adjustable per game, it could still be useful. There could even be a repository of conf files for games, user created. I could see the 3D community getting into this.
by industrai
Wed Feb 09, 2011 11:35 pm
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

also sorry if this hurts your eyes ;)
by industrai
Wed Feb 09, 2011 11:30 pm
Forum: Snes9x Public Development Forum
Topic: a 3D video filter for SNES
Replies: 11
Views: 45591

a 3D video filter for SNES

I'm wondering if it would be possible to display the 5 layers and sprites and in 3D to provide a sense of depth. If you've ever played a Virtual Boy game, you've seen the depth effect and have an idea of what I'm talking about. I made a mock up 3D image of a game that makes use of layers, Joe & ...