Search found 4 matches

by indarios
Sat Dec 01, 2007 3:55 am
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4064890

What does the preferences screen say you're inputting for each joystick? Is it correctly reading Joystick 0 and Joystick 1 or are they both reporting the same number? Also, could you be more specific what you mean by setting each others' buttons? I select controller #1 on the options and set all of...
by indarios
Fri Nov 30, 2007 8:03 pm
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4064890

For ZSNES, you would have to compile with OpenGL support. Most distributed/packaged binaries do not include OpenGL support. Thats what happened, Im trying out fedora 8 (not really caring for binary distros too much, well this one anyway) and its been giving me nothing but problems.. no official zsn...
by indarios
Fri Nov 30, 2007 5:12 am
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4064890

Oops. I forgot to update the links here to point to the new version. Version 3 still reports version 2, so that's what you've probably got. Try downloading again to get the latest. As Deathlike2 says, OpenGL might be slow because of your graphics chipset. Texture upload speed is the primary perform...
by indarios
Mon Nov 26, 2007 10:34 am
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4064890

Really good work on this GTK frontend! I was curious though I just grabbed your new patch and compiled it an all but it says its GTK Port Version 2 in the version info tab.. not sure if I have the wrong version of that patch or not. The reason I ask this is because when using OpenGL it slows snes9x ...