Search found 3 matches

by wolfomat
Fri Aug 07, 2020 11:00 pm
Forum: Snes9x Public Development Forum
Topic: win32 - vs2017 solution - gtk_cheat edit?
Replies: 2
Views: 13228

Re: win32 - vs2017 solution - gtk_cheat edit?

okay, it seems that it's not GTK related. as i am only using windows, i think it could be the file wsnes9x.cpp, line 8769 (SendDlgItemMessage(hDlg, IDC_CHEAT_DESCRIPTION, EM_LIMITTEXT, CHEAT_SIZE, 0); there i should add the column. i am not used to the resources editor windows, or how to you impleme...
by wolfomat
Fri Aug 07, 2020 10:42 pm
Forum: Snes9x Public Development Forum
Topic: win32 - vs2017 solution - gtk_cheat edit?
Replies: 2
Views: 13228

win32 - vs2017 solution - gtk_cheat edit?

Hi there, what do i oversee - i want to customize the gtk_cheat.cpp with another column "hotkey", but somehow this file isn't within the win solution. Compiling runs successfull. but somehow my changes are dismissed / not visible. so far, i just wanted to ad a colum. changes in gtk_cheat.c...
by wolfomat
Fri Aug 07, 2020 10:00 pm
Forum: Snes9x Public Development Forum
Topic: Feature-Requests here?
Replies: 1
Views: 12146

Feature-Requests here?

Hello Snes9x Team, i'd be nice if it would be possible the activate/deactive a cheat individually by a key. at the "cheat entry and editor" there could be a third column "mapped key" where you define the keymap to toggle this cheat, rather than all cheats on/off at the menu. than...