Search found 4 matches
- Mon Nov 20, 2017 8:59 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.55
- Replies: 11
- Views: 205195
Re: Snes9x 1.55
Sorry about that, I forgot to turn on DirectDraw for the release. I've uploaded an extra zip with a version that supports DirectDraw and will try to remember it when releasing future versions. Thanks a lot! sorry for the trouble, for 240p 15khz, directdraw on 2000/XP is great, specially latency aga...
- Mon Nov 20, 2017 7:26 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.55
- Replies: 11
- Views: 205195
Re: Snes9x 1.55
Thanks to some dedicated work by qwertymodo, Snes9x 1.55 now has MSU-1 support, including the MSU-1 distribution pack. The MSU-1 is an SNES expansion chip invented by byuu (author of higan ), you can find some more information about it here . LuigiBlood also did some work on increasing the BS-X Sat...
- Sat Jul 13, 2013 11:08 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x using videocard for stretching but not bilinear
- Replies: 1
- Views: 11139
Snes9x using videocard for stretching but not bilinear
Hi, im in the process of build a small PC for emulators, for use in a 1280x1024 TFT screen My basic setup for all emulators is, height to 1280, and weight to most close to 1024,for example for megadrive or Famicom is: 1280x896 (320*4 or 256*5 + 224*4) Plus scanlines to 50 or 75%, and NO bilinear at ...
- Wed Sep 12, 2012 10:52 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: snex9x + Direct3D = Failed to initialize ... SOLVED
- Replies: 6
- Views: 33626
snex9x + Direct3D = Failed to initialize ... SOLVED
Hi, first sorry my english I post another problem on this post, http://www.snes9x.com/phpbb3/viewtopic.php?f=3&t=5771 but i end with this Direct3D error Failed to initialize currently selected display output! Try switching to a different output method in the display settings. I solve using 3Dana...