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Heavy Mode7 Bug in Secret of Mana

Posted: Wed Apr 07, 2010 11:58 am
by PapermanZero
Start Secret of Mana and watch the whole intro.
During the scene, where the screen will fly over the world, the textures/sprites of the Mode7-World are heavy shaking and flickering.

Tested with Secret of Mana (G) and the newest windows version (1.52) with fix. I believe this will also influence the gameplay (if you have to travel with the dragon) and makes secret of mana unplayable with 1.52.

Posted: Wed Apr 07, 2010 12:49 pm
by OV2
It's a known problem in 1.52 (http://www.snes9x.com/phpbb2/viewtopic.php?t=4550).

Until the next version is released you can start snes9x with "-hdmatiming 84" and it should no longer flicker. Note that any savestates made without the command line switch will still flicker with the switch present.

Posted: Wed Apr 07, 2010 10:51 pm
by Camo_Yoshi
Just paste this quick little batch I made for you into a txt file and rename it to a .bat.

Code: Select all

@echo off
echo Loading Snes9x with hdmatiming set to 84...
snes9x -hdatiming 84
echo Exiting...
exit
Make sure it's the same folder as Snes9x.exe.

Posted: Thu Apr 08, 2010 4:07 am
by the_randomizer
Camo_Yoshi wrote:Just paste this quick little batch I made for you into a txt file and rename it to a .bat.

Code: Select all

@echo off
echo Loading Snes9x with hdatiming set to 84...
snes9x -hdatiming 84
echo Exiting...
exit
Make sure it's the same folder as Snes9x.exe.
Does the batch file need to be named anything specific? And the number "84" doesn't seem to have any effect...Am I doing something wrong, or does that number need to be changed?

Posted: Thu Apr 08, 2010 5:13 am
by Camo_Yoshi
SORRY, FOUND A TYPO! XD

No, it doesn't need to be named anything specific unless you're trying to run it from the command line, in which case I recommend naming it something else.

This is for Secret of Mana specifically, so if you want to run another ROM, you'll probably need to close snes9x and then reopen it.

Posted: Mon Nov 29, 2010 9:38 pm
by Jedman
Sorry how do I get this to work?

I tried placing the file into the snes9x folder but its not working.

Posted: Mon Nov 29, 2010 9:55 pm
by BearOso
Use the test build posted at the bottom of: http://www.snes9x.com/phpbb2/viewtopic.php?t=4650.

Posted: Mon Nov 29, 2010 11:14 pm
by Jedman
works great. thanks