I have tried to use OpenAL with SNES9X....for Windows Vista...and it seems to crash the app when it is selected in the sound menu. Does it require an OpenAL dynamic link library file (.dll) in the root directory for SNES9x? or is there something I have to prepare manually in the configuration file? Either way I am using the exe binaries from snes9x_testbuild_24052015.
Here is a link to a screencap of the error. It includes the fault module, the Exception Code, and Exception Code Offset.
http://i.imgur.com/zvmFeYG.png
OpenAL Bug/Support Windows Vista 64-bit
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- Snes9x White Belt
- Posts: 32
- Joined: Thu May 02, 2013 2:33 pm
Re: OpenAL Bug/Support Windows Vista 64-bit
I haven't tried OpenAL since the time I first introduced it - it might be that it is simply no longer working. FMODEx is also no longer supported by fmod, so I don't think this will get fixed.
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- Snes9x White Belt
- Posts: 32
- Joined: Thu May 02, 2013 2:33 pm
Re: OpenAL Bug/Support Windows Vista 64-bit
Is there a way to implement OpenAL separately?OV2 wrote:I haven't tried OpenAL since the time I first introduced it - it might be that it is simply no longer working. FMODEx is also no longer supported by fmod, so I don't think this will get fixed.