Since the last release I've added unicode support to the windows port of snes9x. Since this involved quite a few changes I've decided to post an interim test version.
I'd really appreciate feedback from users with roms/movies/paths that contain unicode characters.
The archive also contains an x64 build that you can try if you have an x64 windows version. Also present is HLSL shader support for direct3d (provided by mudlord). I've packaged mudlord's shaders into a separate zip, and fes made a few shaders on the bsnes board that you can try.
The config file is now considered utf-8, so if you previously had characters in your specific locale they might not load correctly.
snes9x_testbuild_12042011.zip
shaders-mudlord.zip
Windows port unicode testbuild
Windows port unicode testbuild
Last edited by OV2 on Tue Apr 12, 2011 10:55 am, edited 2 times in total.
- Camo_Yoshi
- Snes9x Purple belt
- Posts: 922
- Joined: Thu Nov 08, 2007 7:59 pm
Did you tweak the sound options and make sure that Snes9x was the only program running?epman5g wrote:works ok. some sound problems still need to be fixed though
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What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!
What operating system are you using? 32 or 64bit? Version of Snes9x? Is the text at the bottom of the window white when you load the game?
These suggestions are usually the solution to your issue!
Another interim build, this time with OpenGL and GLSL support:
snes9x_testbuild_18052010.zip
Currently requires OpenGL 2.1 (since I'm using PBOs).
snes9x_testbuild_18052010.zip
Currently requires OpenGL 2.1 (since I'm using PBOs).
I plan on including it in the next version.
Here is the source for the last testbuild:
snes9x_testbuild_18052010_src.zip
Here is the source for the last testbuild:
snes9x_testbuild_18052010_src.zip
Here's a new testbuild: snes9x_testbuild_13112010.zip
HLSL-shaders by mudlord
GLSL-shaders in the bSNES download section
As always, feedback would be appreciated (especially if there are problems on older windows versions).
- OpenGL should work on older cards (PBOs are optional)
- Synchronizes the Win7 jumplist with the recent roms list
- Support bSNES-style XML-based .shader files
- Updated menu structure
- Drag&Drop support for ROMs
- Various small fixes
HLSL-shaders by mudlord
GLSL-shaders in the bSNES download section
As always, feedback would be appreciated (especially if there are problems on older windows versions).