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PostPosted: Sat Mar 03, 2012 3:47 pm 
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Snes9x White Belt

Joined: Sat Mar 03, 2012 3:13 pm
Posts: 2
Hi guys, new in this forum. I recently downloaded the snes9x ex v1.4.19 for my samsung tab 7.7 and every time i click save state im getting the file i/o error,playing legend of zelda btw, appreciate help thanks alot


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PostPosted: Tue Mar 06, 2012 5:30 pm 
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Snes9x White Belt

Joined: Tue Mar 06, 2012 5:21 pm
Posts: 1
I installed Snes9x EX for iOS and it runs WAY SLOW on my 3G (bought late 2009). Sure, it looks good and sounds good on the title screen, but when the action gets the slightest bit heavy, everything slows to a crawl. The framerate is bad, the controls become unresponsive, I've tried fiddling with it, the sound rate, and the screen size (smallest possible). None of it makes any difference, unless I turn off the sound, which improves it significantly, but I want to play SNES games with sound (plus, SMW without sound brings bad flashbacks of the Super Nintendos in the dentists office from long ago).

I've seen a video of a guy playing Super Mario Kart...I wish my iPod was that fast! Will it only run at an acceptable speed with sound for 4G and higher, or is there something I'm missing?


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PostPosted: Thu Mar 08, 2012 4:02 am 
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Snes9x White Belt

Joined: Thu Mar 08, 2012 3:56 am
Posts: 1
I recently installed the app on my iPad and am loving it but was wondering about something. There is the options to map controls to the touchscreen or Wiimotes or iControlPad but will there ever be any option to map controls to a Bluetooth connected keyboard?

Thanks.


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PostPosted: Sun Mar 25, 2012 6:13 am 
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Snes9x White Belt

Joined: Sun Mar 25, 2012 6:11 am
Posts: 2
What about webOS? Please, don't forget about us. We are so desperate. TouchPad and Pre3 and below support would be amazing. You are awesome!


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PostPosted: Sun Mar 25, 2012 6:17 am 
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Snes9x White Belt

Joined: Sun Mar 25, 2012 6:11 am
Posts: 2
After reading a bit more it seems as if a TouchPad version for webOS is a must. The port appears to be a bit resource heavy, and most of us TouchPad owners are rocking overclocked units ranging from 1.5GHz to 1.9GHz. Thanks!


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PostPosted: Tue May 08, 2012 5:25 am 
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Snes9x White Belt

Joined: Sat Nov 12, 2011 6:54 am
Posts: 5
Bug report:
Duplicated line / Scaler bug
Options: Aspect Ratio=1:1, Image Filter=None, Zoom=Integer-only

- Good to see on vertical scrolling (produces a tearing-like horizontal line). 'Desert Strike' is good for testing. Fly over terrain up and down. Check <start> button screen (in-game).
- Built-in screenshot function doesn't show the bug (picture below has been taken with cyanogenmod)

Another bug is in 'Options/Input/On-screen Config/High-Resolution'. Changing that option will not be saved. After next restart its re-set to low resolution.

Android 2.3.7
Huawei U8510
320x480 (HVGA)
Snex9x EX v1.4.26

Image


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PostPosted: Fri May 11, 2012 4:34 pm 
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Official Android Porter
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Joined: Mon Feb 07, 2011 9:20 pm
Posts: 303
Location: All up in your business
So has anyone tried issuing Google a counter-DMCA yet? I miss being able to grab SNES9x off of the Android app store.


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PostPosted: Sun Sep 02, 2012 10:06 am 
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Snes9x White Belt
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Joined: Sat Aug 06, 2011 3:35 am
Posts: 3
Yoshi's Island doesn't generate .srm files (therefore unable to save/load progress). iOS 5


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PostPosted: Fri Oct 05, 2012 11:05 pm 
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Snes9x White Belt

Joined: Sat Nov 12, 2011 6:54 am
Posts: 5
Feature Request:

1) Prescale
Original is 256x224 pixel. Example target output resolution is 480x800 display (4:3 linear scaled to fullscreen).
Left picture shows standard linear upscaling (256->480). Right picture shows (256->512 unfiltered->480 linear). The picture is much sharper due to better pixel weighting. Emus like MAME support this method already (x2, x3, x4..).
Image

2) Forced integer-scaling (cropped):
Some source resolutions just exceed target resolution just a little bit like 1280x720 displays (256*3= 768<>720) but end up in a x2 integer resolution (512x448). It would be nice to have a forced integer scaling mode that would crop excessive pixels but preserve a clean (in this case x3) integer resolution.

Thanks! :|


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PostPosted: Fri Oct 05, 2012 11:17 pm 
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Snes9x White Belt

Joined: Sat Nov 12, 2011 6:54 am
Posts: 5
Here's another x3 prescale example showing it even better (for 1280x720 portrait displays):
256x224 -> x3 prescale (768x672 unfiltered) -> 720x630 target (linear filtered)

Image


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PostPosted: Thu Feb 13, 2014 3:01 pm 
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Snes9x White Belt

Joined: Thu Feb 13, 2014 3:00 pm
Posts: 1
snes9x ex load default config ios

private/var/mobile/Library/Preferences/explusalpha.com/ delete "Snes9xP.config"

Thank you


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