Snes9x 1.52 is now dead due to Snes9X 1.53 being out

This is for people involved in the developement of Snes9x, or SNES emulators in general.
BUG REPORTS BELONG IN TECH SUPPORT/BUG TRACKING!
algerng
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Post by algerng »

Thanks a million for the great work!

I hope the DSP-3 will be fully emulated soon.
smoki
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Post by smoki »

Hi, is this right place for bugs:)? 'REAL MONSTERS' also have sound? problem/regression in 1.52 and that tends to freeze emulation sooner or later.
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OV2
Official Win32 Porter/Dev
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Post by OV2 »

The (hopefully) last fix for this release corrects the issue reported by creaothceann and a few issues I've encountered myself:
http://download.sessionclan.de/overfien ... 2.fix4.zip

I've also made a special win9x build for sjyune:
http://download.sessionclan.de/overfien ... 32.w9x.zip

And here is a list of the fixes:

Code: Select all

fix4:
  -selecting "display messages before applying filters" prior to loading any rom could cause a crash
  -hq4x and simple4x did not work correctly in DirectDraw and 32bit modes
  -selecting filters with different scales for normal/hi-res modes caused incorrect message scaling
  -the rom information window was always disabled
fix3:
  -avi recording crashed on < vista
  -delete key mapping did not work after emulator restart
fix2:
  -parts of the window stopped updating when previously covered by other windows (only in d3d mode)
fix1:
  -display corruption in Super Metroid/Donkey Kong Country/... due to compiler optimization
Sorry about all the small bugs - it seems I focused too much on the sound changes and thus missed the rest...
sjyune
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Post by sjyune »

OV2 !

Thanks millions for this 'personal' build...
works just fine except rom dialogue box doesn't pop-up so i have to use 'recent rom' menu to select rom image..
Is this Win9x specific problem or official bug ?
just curious...

anyway, i really appriciate it !! :wink:
Tukuyomi
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Post by Tukuyomi »

sjyune wrote:otherwise it shouldn't be named 'Snes9X'
Btw, it wasn't named after the Win9x at first.
http://snesemu.black-ship.net/misc/snes ... story.html
(the link in the first line is now dead :/ but you get the quick story at least^^)
=)
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OV2
Official Win32 Porter/Dev
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Post by OV2 »

sjyune wrote:OV2 !

Thanks millions for this 'personal' build...
works just fine except rom dialogue box doesn't pop-up so i have to use 'recent rom' menu to select rom image..
Is this Win9x specific problem or official bug ?
just curious...

anyway, i really appriciate it !! :wink:
No idea why this doesn't work - try enabling the "Custom ROM Open Dialog" in Options->Settings.
TigerG3
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Post by TigerG3 »

Hi,
but this new version does not work on G3 systems running Mac OS X Tiger?

Sincerely
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zones
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Post by zones »

TigerG3 wrote:Hi,
but this new version does not work on G3 systems running Mac OS X Tiger?

Sincerely
At least works on PowerBook G3 10.3.9, PowerBook G4 10.5.8 and MacBook 10.6.2.
TigerG3
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Post by TigerG3 »

zones wrote: At least works on PowerBook G3 10.3.9, PowerBook G4 10.5.8 and MacBook 10.6.2.
This is the my log file (iMac G3):

Code: Select all

**********

Host Name:      Computer
Date/Time:      2010-01-16 18:02:09.183 +0100
OS Version:     10.4.11 (Build 8S165)
Report Version: 4

Command: Snes9x
Path:    /Volumes/HD/Applications/Snes9x/Snes9x.app/Contents/MacOS/Snes9x
Parent:  WindowServer [61]

Version: 1.52 (1.52)

PID:    320
Thread: Unknown

Link (dyld) error:

incompatible cpu-subtype
The version 1.51 works perfectly!
sjyune
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Post by sjyune »

OV2 wrote:
sjyune wrote:OV2 !

Thanks millions for this 'personal' build...
works just fine except rom dialogue box doesn't pop-up so i have to use 'recent rom' menu to select rom image..
Is this Win9x specific problem or official bug ?
just curious...

anyway, i really appriciate it !! :wink:
No idea why this doesn't work - try enabling the "Custom ROM Open Dialog" in Options->Settings.

thanks again for the tip, that surely fixed the problem...
it now works just as before ! :P
sjyune
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Post by sjyune »

i tested some games ,now it sounds great
APU releated bugs are all gone...good works guys !!

though i see there are still old GFX bugs unchanged

SD Gundam G-Next (map glitch)
Wally wo Sagase! / Where is wally (dialogue box glitch)
Funaki Masakatsu Hybrid Wrestler - Tougi Denshou (intro glitch on top)
Jumping Derby (time attack mode glitch or SA1 bug ?)

i hope someday you guys replace GPU/SA1 emulation with Byuu's Bsnes core as all these GFX bugs are not present on Bsnes...
Last edited by sjyune on Sun Jan 17, 2010 10:31 pm, edited 1 time in total.
guelfo
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Post by guelfo »

The 4fix is runningp perfectly here. I was having the same "slow" rom problem but it's easy to fix by changin the window in the option menu.

xaudio2 is now workingg great!

Thanks!
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gocha
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Location: Japan, Nagoya

Post by gocha »

OV2 wrote:
sjyune wrote:OV2 !

Thanks millions for this 'personal' build...
works just fine except rom dialogue box doesn't pop-up so i have to use 'recent rom' menu to select rom image..
Is this Win9x specific problem or official bug ?
just curious...

anyway, i really appriciate it !! :wink:
No idea why this doesn't work - try enabling the "Custom ROM Open Dialog" in Options->Settings.
http://edn.embarcadero.com/jp/article/22880
http://support.codegear.com/jp/article/35754

Edit: by the way, is there a diff of your win32 fix, OV2?
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OV2
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Post by OV2 »

Thanks again.

Here are diffs from 1.52 to fix4:
http://download.sessionclan.de/overfien ... .diffs.zip
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Deathbringer
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Hello

Post by Deathbringer »

Hello, I'm new here, but has been years that I play video games and emulators.


Thanks for the emulator, one of the best for sure.


I downloaded the fix 4 from 1.52 ver. and I note that another option that always is unchecked is Fullscreen (in display settings) and the screenshots I take looks crashed or something. It's strange because when I open the screenshot with ACDSee Viewer it looks good, but In the windows viewer looks messed up.

Thanks in advance and keep the good work!
CrispyXUK
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Post by CrispyXUK »

A nice unexpected new years present :)

Any chance us mac users can choose were saves go? Personally I'd like to save to my dropbox folder.
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zones
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Post by zones »

sjyune wrote:there are still old GFX bugs unchanged
All of them are not related to GFX.
The SA-1 problems might be due to incomplete SA-1 emulation.
Hybrid Wrestler issue is a long standing problem... This game does insane DMA transfer and Snes9x returns MDR (OpenBus) as a good manner, but it causes the glitch...
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zones
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Post by zones »

CrispyXUK wrote:Any chance us mac users can choose were saves go? Personally I'd like to save to my dropbox folder.
Currently, no chance. But I'll add it later.
TigerG3 wrote:incompatible cpu-subtype
I'm not sure why... Actually it runs on my G3. Try to build with -mcpu=G3 -mtune=G3.
TigerG3
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Post by TigerG3 »

zones wrote:
TigerG3 wrote:incompatible cpu-subtype
I'm not sure why... Actually it runs on my G3. Try to build with -mcpu=G3 -mtune=G3.
Unfortunately, my internal hard drive has little space for installing the Developer Tools, there is someone available to test this suggestion?

Many thanks in advance
CrispyXUK
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Post by CrispyXUK »

zones wrote:
CrispyXUK wrote:Any chance us mac users can choose were saves go? Personally I'd like to save to my dropbox folder.
Thanks man, you're a star. Haven't spotted any bugs not mentioned yet but I'll keep testing.

Is there a technical reason we can't change from windowed to fullscreen in the OSX version BTW?
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