OpenAL Bug/Support Windows Vista 64-bit

If you're having problems with Snes9x, or think you've found a bug, this is the place to be.
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WalMartCartPusher
Snes9x White Belt
Posts: 32
Joined: Thu May 02, 2013 2:33 pm

OpenAL Bug/Support Windows Vista 64-bit

Post by WalMartCartPusher »

I have tried to use OpenAL with SNES9X....for Windows Vista...and it seems to crash the app when it is selected in the sound menu. Does it require an OpenAL dynamic link library file (.dll) in the root directory for SNES9x? or is there something I have to prepare manually in the configuration file? Either way I am using the exe binaries from snes9x_testbuild_24052015.

Here is a link to a screencap of the error. It includes the fault module, the Exception Code, and Exception Code Offset.

http://i.imgur.com/zvmFeYG.png
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OV2
Official Win32 Porter/Dev
Posts: 679
Joined: Thu Aug 30, 2007 10:15 pm

Re: OpenAL Bug/Support Windows Vista 64-bit

Post by OV2 »

I haven't tried OpenAL since the time I first introduced it - it might be that it is simply no longer working. FMODEx is also no longer supported by fmod, so I don't think this will get fixed.
WalMartCartPusher
Snes9x White Belt
Posts: 32
Joined: Thu May 02, 2013 2:33 pm

Re: OpenAL Bug/Support Windows Vista 64-bit

Post by WalMartCartPusher »

OV2 wrote:I haven't tried OpenAL since the time I first introduced it - it might be that it is simply no longer working. FMODEx is also no longer supported by fmod, so I don't think this will get fixed.
Is there a way to implement OpenAL separately?
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