100% CPU usage when paused on Snes9x Linux GTK+ port v.82

If you're having problems with Snes9x, or think you've found a bug, this is the place to be.
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mark_k
Snes9x White Belt
Posts: 8
Joined: Sun Mar 23, 2014 12:51 pm

100% CPU usage when paused on Snes9x Linux GTK+ port v.82

Post by mark_k »

I'm using Lubuntu 11.10 x86-64, Nvidia binary driver v304, Snes9x 1.53 GTK+ port version 82.

When the sync to vertical blank option is not enabled, Snes9x uses 100% CPU time when emulation is paused, or when e.g. the preferences or Open ROM Image window is open. Also there's a significant difference in CPU usage in-game when sync to vertical blank is off vs on: on ~17%, off ~30%.
mark_k
Snes9x White Belt
Posts: 8
Joined: Sun Mar 23, 2014 12:51 pm

Re: 100% CPU usage when paused on Snes9x Linux GTK+ port v.8

Post by mark_k »

Replying to my own post... It turns out that bug has been fixed in the latest git version.
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