[Android]OpenGL shader bug

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Hocevar
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Joined: Mon Mar 03, 2014 1:22 am

[Android]OpenGL shader bug

Post by Hocevar »

On the last update it was added a hq2x option for a shader, the problem is it doesn't seems to be working 100%, I wasn't able to test on other games but on Secret of Mana whenever I go to a different screen, the status for example, the shader turns off, by just going to the app options(the 3 dots), it turns itself on again but it's obviously pretty annoying doing that everytime, hopefuly it's solvable since the game is looking amazing with the shader on.
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