Backup SRAM upon State Load

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franpa
Snes9x Yellow Belt
Posts: 140
Joined: Mon Apr 30, 2007 10:18 am

Backup SRAM upon State Load

Post by franpa » Sun May 05, 2019 5:12 pm

So if a player accidentally invokes a Load State, a old State, they can recover lost progress by replacing the SRAM with the backup and then restart emulation.
Windows 10 x64, Intel i7 920 @ 3.6GHZ, ASUS P6T Motherboard, 24GB DDR3 1540MHZ RAM, MSI Gamer 1070Ti, Integrated Audio, Corsair AX760 power supply.

franpa
Snes9x Yellow Belt
Posts: 140
Joined: Mon Apr 30, 2007 10:18 am

Re: Backup SRAM upon State Load

Post by franpa » Sun May 05, 2019 5:49 pm

Not all games need the SRAM data to be kept synchronized with the rest of the system in order for the game to function correctly.
Windows 10 x64, Intel i7 920 @ 3.6GHZ, ASUS P6T Motherboard, 24GB DDR3 1540MHZ RAM, MSI Gamer 1070Ti, Integrated Audio, Corsair AX760 power supply.

franpa
Snes9x Yellow Belt
Posts: 140
Joined: Mon Apr 30, 2007 10:18 am

Re: Backup SRAM upon State Load

Post by franpa » Mon May 06, 2019 5:10 am

Sorry, that 2nd post was meant for a separate topic.
Windows 10 x64, Intel i7 920 @ 3.6GHZ, ASUS P6T Motherboard, 24GB DDR3 1540MHZ RAM, MSI Gamer 1070Ti, Integrated Audio, Corsair AX760 power supply.

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