It is currently Tue Sep 26, 2017 4:24 pm

All times are UTC




Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: Shaders question
PostPosted: Sat Nov 21, 2015 6:43 am 
Offline
Snes9x White Belt

Joined: Fri Nov 20, 2015 9:02 am
Posts: 2
I am messing around with shaders for the first time ever, and stumbled upon a massive collection of them here:
https://github.com/libretro/common-shaders

However, none of these shaders seem to work in SNES9x (I tried mostly the shaders in the CRT folder). are these particular types of shaders not supported? I downloaded a few other older shaders that work, but all these new shaders don't seem to work.

I am using an SNES9x Testbuild that I believe is dated 4/2/2015.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shaders question
PostPosted: Mon Oct 31, 2016 6:28 pm 
Offline
Snes9x White Belt

Joined: Sat Oct 15, 2016 9:36 pm
Posts: 11
try using the newest release of snes9x, v1.54.1.
you also need to use xml style shaders.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shaders question
PostPosted: Sun Aug 27, 2017 5:43 pm 
Offline
Snes9x White Belt

Joined: Mon Apr 06, 2015 4:20 am
Posts: 11
Yo, I need help with this too. None of those shaders work. I just get a black screen. What do I need to do here? I really want to use ScaleFX as it looks better than even xBRZ in some ways.

I'm on the newest release.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC


Who is online

Users browsing this forum: Bing [Bot] and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group