Keyboard limits, the Chrono Trigger L, R, A thing, and you..
Posted: Mon Mar 07, 2011 1:35 am
This is a "bug" that we've had reported off and on with Snes9X over the years, and specifically, the game at fault was Chrono Trigger (though there may have been others). It's not a bug within Snes9X; it's a feature in your keyboard driver.
To resolve it, you can try mapping the buttons to one button on your keyboard (long enough to get past a particular part), then reset the mapping so you can play the game. Alternatively, you can use a gamepad. All gamepads/console gamepad mods made within the last 10-15 years should work with Snes9X, as long as it has a USB connection, has the same amount of buttons a standard SNES controller uses, uses a standard HID windows/linux driver (or the appropriate drivers, especially if using a console/handheld controller conversion), works in the controller test app in the control panel, and can be used with Direct X.
To resolve it, you can try mapping the buttons to one button on your keyboard (long enough to get past a particular part), then reset the mapping so you can play the game. Alternatively, you can use a gamepad. All gamepads/console gamepad mods made within the last 10-15 years should work with Snes9X, as long as it has a USB connection, has the same amount of buttons a standard SNES controller uses, uses a standard HID windows/linux driver (or the appropriate drivers, especially if using a console/handheld controller conversion), works in the controller test app in the control panel, and can be used with Direct X.