Search found 161 matches
- Mon Feb 28, 2011 5:21 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
- Replies: 14
- Views: 48617
- Mon Feb 28, 2011 12:32 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Sound crackling using vsync and DirectSound on Snes9x v1.52
- Replies: 14
- Views: 48617
FMOD modes tend to have more bugs than XAudio2 or DirectSound and doesn't sound nearly as clean IMHO. Change the sampling frequency to 31850Hz instead of 32000, as you will notice a reduction in crackling (it doesn't reduce the quality of the sound as it's impossible to tell a difference of 150Hz). ...
- Wed Feb 09, 2011 12:57 am
- Forum: Snes9x Public Development Forum
- Topic: SNES9X for sale on Android app store?
- Replies: 31
- Views: 138356
- Tue Feb 08, 2011 12:55 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: look forward SD Gundam GX support?
- Replies: 3
- Views: 11152
- Sun Feb 06, 2011 1:41 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: 2 ROMs that do not work with Snes9x!
- Replies: 12
- Views: 54226
Yoshi's Island works perfectly, as I've used it many times on that version.
SnesPurify will make the ROM clean, or in other words, make it so it doesn't have any weird headers in it, hopefully making it usable - http://www.filefactory.com/file/b54ch75 ... purify.rar
SnesPurify will make the ROM clean, or in other words, make it so it doesn't have any weird headers in it, hopefully making it usable - http://www.filefactory.com/file/b54ch75 ... purify.rar
- Wed Feb 02, 2011 12:53 am
- Forum: Snes9x Public Development Forum
- Topic: [Closed] windows: AVI Hi-Res image size fix, etc.
- Replies: 9
- Views: 30305
You're right. Yeah, I missed interlaced output. What game does use hires/interlaced mode? Seiken Densetsu 3 uses it every time text shows up on the screen; if you make a savestate when text is shown, the name of the save will look squished. Here's a comparison: http://i255.photobucket.com/albums/hh...
- Mon Jan 31, 2011 4:16 am
- Forum: Snes9x Public Development Forum
- Topic: [Closed] windows: AVI Hi-Res image size fix, etc.
- Replies: 9
- Views: 30305
Re: windows: AVI Hi-Res image size fix, etc.
Nicegocha wrote:http://pastebin.com/KNvgV2qP
windows:
- fixed AVI image size, now it should resize Hi-Res image properly.
- Mon Jan 10, 2011 12:55 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Super Mario Kart 2 player on Wii
- Replies: 3
- Views: 11525
- Sun Jan 09, 2011 3:26 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Super Mario Kart 2 player on Wii
- Replies: 3
- Views: 11525
Wrong website, go here http://code.google.com/p/snes9x-gx/issues/list
- Sat Jan 08, 2011 8:45 pm
- Forum: Snes9x Public Development Forum
- Topic: [Fixed] Fix assertion fault on VS2008 debug build
- Replies: 8
- Views: 25695
- Thu Jan 06, 2011 2:49 pm
- Forum: Snes9x Public Development Forum
- Topic: Windows Installer Package for Snes9x 1.43 available
- Replies: 3
- Views: 20322
- Tue Dec 21, 2010 12:17 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Recording an AVI: Can crackling audio be neutralized?
- Replies: 5
- Views: 15039
If you are referring to the buffer length: that setting has no effect on avi recording. Oh :shock: I didn't know that, but I adjusted the frequency to 32000Hz and the problem seems to have disappeared. As to why I wasn't aware of this before, or why I never noticed it making a difference, I'll neve...
- Mon Dec 20, 2010 4:40 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Recording an AVI: Can crackling audio be neutralized?
- Replies: 5
- Views: 15039
- Sun Dec 19, 2010 8:33 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Recording an AVI: Can crackling audio be neutralized?
- Replies: 5
- Views: 15039
Recording an AVI: Can crackling audio be neutralized?
Hey, I have a question about recording AVIs from Snes9x 1.52, is there any way to get rid of the annoying audio crackling when playing back the AVI? When I load a ROM, the audio sounds perfectly fine (no crackling), but when I record an AVI (regardless of the codec used), it always crackles. What ca...
- Mon Sep 27, 2010 3:48 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x 1.52 question
- Replies: 19
- Views: 68184
- Fri Sep 17, 2010 3:46 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x 1.52 question
- Replies: 19
- Views: 68184
- Fri Jul 23, 2010 6:39 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.52 is now dead due to Snes9X 1.53 being out
- Replies: 140
- Views: 1057239
Yes, replace it. Replace what? I don't know what in bloody blazes you're talking about. I did replace it, with that exact command, and it still didn't work when I opened the batch file. Am I not missing something in the notepad? Code: @echo off snes9x -hdmatiming 84 That's exactly what I used. And ...
- Fri Jul 23, 2010 3:11 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.52 is now dead due to Snes9X 1.53 being out
- Replies: 140
- Views: 1057239
WHA? That didn't work, by the way.Camo_Yoshi wrote:OH SHI- ARRRRGH (unnecessary expletive) !
Here:Code: Select all
@echo off snes9x -hdmatiming 84
- Thu Jul 22, 2010 2:48 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.52 is now dead due to Snes9X 1.53 being out
- Replies: 140
- Views: 1057239
- Sun Jun 20, 2010 3:12 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x crashes when exiting fullscreen
- Replies: 24
- Views: 70977
You may want to try bsnes or SNEeSE in that case. There are some caveats though: bsnes - You might have issues running games that use SA1, Mode 7, or Super FX. SNEeSE - There is no support for SA1 or Super FX, and Mode 7 support is iffy depending on the game. Shouldn't that other one be SnesGT? Its...