Search found 228 matches
- Wed Aug 03, 2011 6:48 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: 2011, quad core, 6gb of ram and games running slow?
- Replies: 4
- Views: 14307
- Thu Jul 07, 2011 6:06 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7913917
That's a really interesting idea. Slow as all get-out, of course, but it'd be really useful in situations where either 1. multitouch doesn't work very well on your phone (like the Nexus One, alas) or 2. You want all of the screen real-estate available for the display. Calibrating it would be interes...
- Thu Jul 07, 2011 5:57 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Donkey Kong Country crashing on Droid 2 Global
- Replies: 27
- Views: 85019
- Thu Jul 07, 2011 5:51 pm
- Forum: General Discussion
- Topic: I need..
- Replies: 11
- Views: 43595
- Fri Jul 01, 2011 6:26 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: LAG LAG and more LAG
- Replies: 20
- Views: 92898
- Fri Jul 01, 2011 6:25 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Secret Of Mana sound bug
- Replies: 4
- Views: 16798
- Thu Jun 30, 2011 7:28 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: LAG LAG and more LAG
- Replies: 20
- Views: 92898
Well, Windows itself has the DirectX set of APIs which are designed to bypass a lot of the operating system's layers of handling for input and output. There may be something running on your computer that's messing with your input and making it lag, and I know that SNES9x uses raw input instead of Di...
- Mon Jun 27, 2011 3:31 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7913917
- Mon Jun 27, 2011 3:13 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: LAG LAG and more LAG
- Replies: 20
- Views: 92898
So it did help a little, especially with the audio... but your controller input's still lagging. When I get some free time, I think I'm going to see if I can cobble together a quick-and-dirty branch of SNES9x that uses DirectX for controls, and see if that fixes the problem. If it does, that means s...
- Fri Jun 24, 2011 5:54 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Sound lag (Android)
- Replies: 6
- Views: 22139
- Fri Jun 24, 2011 5:51 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Donkey Kong Country 1,2,3
- Replies: 1
- Views: 9347
Go to Input -> Hotkey Configuration and check what key is bound to 'show pressed keys'. Hit that while in-game so you can see how SNES9x is seeing your keypresses. Now, go back into Donkey Kong Country 2 (or 3, whatever), hop in the water and try to jump out. Make sure to hold the jump button for a ...
- Fri Jun 24, 2011 5:43 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7913917
Unless I miss my guess, save states are processor-dependent. If that is the case, it unfortunately means that save states will be completely non-transferrable between phones and computers as they have very different processors. What you CAN do, however, is take an actual cartridge save (.srm) and co...
- Fri Jun 24, 2011 5:38 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: LAG LAG and more LAG
- Replies: 20
- Views: 92898
Your English is good enough to get the message across. That's good enough for me. :D I'm not an actual developer for SNES9x, but I -am- familiar with a few different programming languages, as well as a bit of experience working with the Win32 API and such. I just like to be helpful. Now then - back ...
- Fri Jun 24, 2011 5:27 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: It's not working :(
- Replies: 11
- Views: 66087
Oof. Something of a Linux nub myself, but let's see what we can do. First off, I'm going to suggest the same thing I did to animefanatic - find the .conf file and rename it, then try starting SNES9x. Better yet, after renaming the .conf file, start up an xterm and launch SNES9x from there. If anythi...
- Fri Jun 24, 2011 5:20 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x 1.53 crash on exit.
- Replies: 4
- Views: 12779
- Fri Jun 24, 2011 5:15 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x EX 1.3.26 armv7 speed up sound
- Replies: 11
- Views: 51625
- Fri Jun 24, 2011 5:13 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Game Pad Help!!!
- Replies: 55
- Views: 163485
Nah, it won't hurt anything. It sits in the notifications section of your taskbar - if you get tired of the controller acting like a keyboard, you can just right-click it and close it, and things will be back to normal. I agree with AoL - start with SNES9x's controller input, and only use Joy2Key if...
- Mon Jun 20, 2011 5:31 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: LAG LAG and more LAG
- Replies: 20
- Views: 92898
Hm. The controller lag intrigues me, especially since you mention it doesn't exist in any other software. That may be something we'll have to delve further into. I suspect it's related to the fact that SNES9x doesn't actually use DirectInput (I think). Might have to ask the other guys about that one...
- Mon Jun 20, 2011 4:19 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Game Pad Help!!!
- Replies: 55
- Views: 163485
Alright, one more thing to try then with the game controller (though it does sound increasingly like the poor thing's dead). If you always plug it into one of the two top USB ports, try using the bottom four (the ones on the PCI card). Or if you always use one of the four bottom ones, use one of the...
- Mon Jun 20, 2011 4:14 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7913917
I'm curious, what's up with Star Fox? Both SNESoid and your port run it abnormally fast, which is funny because I thought that was traditionally a ZSNES problem that SNES9x got right. That's a problem nearly every emulator had except for BSNES. If you grab version 1.43 of SNES9x (which is the versi...