Search found 68 matches
- Mon Jun 21, 2010 5:52 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Zelda : LttP Slow when firing Arrows
- Replies: 18
- Views: 58486
Actually, I got the email, but I didn't bother to check the vids since it sounded like the issue was proven to be SNES mechanics and normal behavior, but I can still verify it the next chance I get (I still have the stuff). From what you described and I had mentioned, the Ganon fight is also laggy, ...
- Fri Jun 18, 2010 7:12 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Zelda : LttP Slow when firing Arrows
- Replies: 18
- Views: 58486
Hey, I checked the vids. That is normal behavior. indeed, the sparkles from the Magic Boomerang and Silver Arrows add at least 1 sprite (maybe each sparkle is even a sprite), and that is enough to cause such lag when enough enemies are already present. Don't worry-1.5x seems to be running okay for y...
- Fri Jun 18, 2010 4:07 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Zelda : LttP Slow when firing Arrows
- Replies: 18
- Views: 58486
I am unable to watch teh videos at the moment, but having replayed the game, I cans ay that the lag you experienced in the earlier room in Ganon's tower IS NORMAL. I got the same results. It can happen in some other areas, and is clearly related to the too-much-stuff on the screen issue. Also note t...
- Mon Jun 07, 2010 10:39 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Zelda : LttP Slow when firing Arrows
- Replies: 18
- Views: 58486
- Fri Jun 04, 2010 2:17 pm
- Forum: SNES Gaming Q&A
- Topic: FF6 Remake Tools
- Replies: 3
- Views: 37342
I don't know anything about the game, but given the issue you have with the enemies, I think you'd have better luck getting this answered at romhacking.net. While you're not quite hacking at the code level, what you're doing would best be helped by such people with the inner knowledge of stuff like ...
- Fri Jun 04, 2010 2:02 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Zelda : LttP Slow when firing Arrows
- Replies: 18
- Views: 58486
The slowdowns, especially since they're area specific, would likely be related to the too-many-sprites issue, but that effect on the arrow seems severe. Although perhaps the starry effect could contribute to the too many sprites thingy, I don't recall it being an issue with that arrow, either. Do yo...
- Mon May 10, 2010 10:32 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Deleting Quick-Save States
- Replies: 2
- Views: 10564
- Wed Apr 28, 2010 4:06 am
- Forum: General Discussion
- Topic: Sony stops making floppy disks
- Replies: 3
- Views: 17623
- Tue Apr 27, 2010 11:41 pm
- Forum: General Discussion
- Topic: Sony stops making floppy disks
- Replies: 3
- Views: 17623
Sony stops making floppy disks
http://news.yahoo.com/s/zd/20100426/tc_zd/250362 I still have some 5.25s that I failed to rescue the data from before giving away the computer that could read them, so now I have stranded data, the likes of which I don't even know is needed or not. I also have plenty of 3.5s, and I still have a fair...
- Tue Apr 20, 2010 11:38 pm
- Forum: SNES Gaming Q&A
- Topic: Saving issues on Legend Of Zelda
- Replies: 19
- Views: 130562
Also note the differences-when you save in-game, you load it just the way you would on the console, with whatever good/bad effects come from that method. When you use save states, you save your progress instantly, and upon loading, will reappear right where you were instantly. This is useful when yo...
- Tue Apr 20, 2010 11:33 pm
- Forum: SNES Gaming Q&A
- Topic: Recording issues
- Replies: 1
- Views: 13771
I believe what you want is AVI recording. Start playing back the SMV movie file, and as soon as you do, open the file menu and select the record AVI option. In the box that pops up, that format you request should be one of the recordable formats available (unless you need to first install a proper c...
- Tue Apr 20, 2010 11:27 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Just a small question.
- Replies: 8
- Views: 26762
- Wed Mar 31, 2010 5:40 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: can't save games on my wii
- Replies: 15
- Views: 73293
Mods, this should also go in tech support. As for the issue, I had no idea it could even work with memory cards, but camera memory cards seem like a very bizarre media for this sort of thing. Would you maybe consider flash drives? That just seems better on many levels, but then again, I don't know w...
- Wed Mar 31, 2010 5:37 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Philips controller won't work for snes9x V.1.51 !
- Replies: 3
- Views: 14900
- Fri Mar 12, 2010 8:30 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Games are jittery/laggy + input lag.
- Replies: 7
- Views: 28646
Er, I should specify playing with the emulator's output rate, not your monitor's physical output rate. In the emulator's options, should be video options, which show the virtual Frames Per Second (you want 60, or at least a high enough number). Numbers below, especially combined with the other sympt...
- Sun Feb 14, 2010 11:03 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Games are jittery/laggy + input lag.
- Replies: 7
- Views: 28646
- Sun Feb 14, 2010 10:03 pm
- Forum: General Discussion
- Topic: Valentine's Day
- Replies: 2
- Views: 15249
Valentine's Day
?????????????????????????
? HAPPY VALENTINE'S DAY ?
?????????????????????????
For those of you who have a girlfriend, that is. So, what did you get them? Did anyone give you anything?
? HAPPY VALENTINE'S DAY ?
?????????????????????????
For those of you who have a girlfriend, that is. So, what did you get them? Did anyone give you anything?
- Sun Feb 14, 2010 9:49 pm
- Forum: General Discussion
- Topic: Favourite FF
- Replies: 12
- Views: 48881
I never played a single FF game, either. I know of the series, but I never had the time, and, far worse, the crap that was mentioned here. I don't want to play a few random versions out of a series. I want to play the whole series. The crap Nintendo did to the US population is unacceptible and a maj...
- Sun Feb 14, 2010 9:39 pm
- Forum: General Discussion
- Topic: Just curious...
- Replies: 15
- Views: 60552
- Mon Dec 28, 2009 6:57 pm
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4341707
Yeah, having used emus like Nesticle, I must say I'm in favor of the shift+Fkey to save, and plain Fkey to load. You can easily overwrite with the F5/7 thingy when you're in a hurry. It sucks that there never was an official emulator standard, but this method seems best. In fact, I think FCE Ultra e...