Search found 161 matches

by the_randomizer
Fri Nov 25, 2011 4:09 pm
Forum: General Discussion
Topic: Favorite RPG to play on Emulator
Replies: 14
Views: 65385

Chrono Trigger certainly took full advantage of the Snes' SPC700/S-SMP, that's for sure. With talents like Yasunori Mitsuda, Noriko Matsueda and Nobuo Uematsu, it was and still is one heck of a soundtrack!
by the_randomizer
Sun Nov 06, 2011 4:38 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Snes9xGx framerate issue
Replies: 1
Views: 9321

Snes9xGx framerate issue

Okay, I'll post this issue here since reporting it to google code is pointless, seeing as dborth no longer responds to bug reports. This is a very peculiar, yet very noticeable glitch in Snes9xGx 4.2.6 and on, where SA-1 games are affected. Now, the version I am using, 4.2.8, had the IRQ changes rev...
by the_randomizer
Sun Nov 06, 2011 2:07 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: SNES Testbuild problem - CG runtime
Replies: 7
Views: 27032

OV2 wrote:The testbuilds are usually the latest git build from that date, you can check the commit messages here: https://github.com/snes9xgit/snes9x/commits/master
Thanks! :D
by the_randomizer
Sun Nov 06, 2011 12:21 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: SNES Testbuild problem - CG runtime
Replies: 7
Views: 27032

adventure_of_link wrote:if this is the same test build OV2 posted about a week or two ago, I know it improved the super scope code; it used to force close on 64-bit Windows versions every time you selected the super scope, regardless if the game used it or not.
The testbuild is dated as 11/1/11, so...
by the_randomizer
Sat Nov 05, 2011 9:18 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: SNES Testbuild problem - CG runtime
Replies: 7
Views: 27032

Is there a way to find out what changes are made in these test builds? Places like EmuCR post a link to them, but fail to mention the changes made.
by the_randomizer
Sun Sep 25, 2011 2:58 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Found a major piece of the Snes9xGx error puzzle
Replies: 1
Views: 8473

Found a major piece of the Snes9xGx error puzzle

I know I created a similar thread about a month ago, but it would be advantageous to post an updated thread, if you will, which has more detailed information. I'm pretty sure found a potentially serious problem. Obviously, when the emulator locks up, the Wii remote light is still on. So, I decided t...
by the_randomizer
Sat Sep 10, 2011 10:24 pm
Forum: Snes9x Public Development Forum
Topic: Snes9x 1.53
Replies: 144
Views: 1249990

nGlide or the Glide API is outdated. Use a Glide Wrapper or update your video card.
by the_randomizer
Sat Aug 27, 2011 3:04 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: snes9x-gtk unplayably slow, snes9x (plain) works fine.
Replies: 3
Views: 17022

Have you tried the different video rendering modes (OpenGL, SDL, XVideo) or updating the GPU drivers? Also try setting the audio frequency to somewhere between 31850Hz to 31900Hz (instead of the default 32000Hz), but try to not set the value too low (like 31400Hz) as it will affect the pitch.
by the_randomizer
Sat Aug 27, 2011 2:34 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

UPDATE 8:34PM

Yep. As I thought, not ONCE did Snes9xGx crash on the SD card, nor did FceuGX. Sheesh. :roll:
by the_randomizer
Fri Aug 26, 2011 10:31 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

Finding memory conflicts is something only within the realm of Wii homebrew developers. There's a lot of specifics that go into that sort of thing. It may not be related at all, it's just a potential explanation. Just to verify, with the load device forced to USB, does it still crash consistently, ...
by the_randomizer
Fri Aug 26, 2011 12:25 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

Any suggestions? I made sure that the HDD sleep mode was disabled altogether, and is formatted to FAT32, which is the file system of choice for homebrew. Is is possible to have one device load it and the other one be used to load/save ROMs? And how would I find out if SNES9x GX makes use of memory t...
by the_randomizer
Thu Aug 25, 2011 11:16 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

I have a hacked Wii, but the HDD I have attached is formatted to the disc format needed to run copied games. (The disc drive died, so it's the only way I could still play Smash Bros. without having to unlock everything all over again.) And you can run Snes9xGx without the issues I'm currently exper...
by the_randomizer
Thu Aug 25, 2011 6:58 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

Isn't there anyone on the forums, who has a hacked wii and a HDD to test this on? Are there any other options I can try and still be able to use the HDD? I posted on another forum but he suggested I load the emulator with the HDD and make saves on an SD card....I though the HBC had boot priority for...
by the_randomizer
Thu Aug 25, 2011 4:02 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

*Sigh* Oy gevalt I'm having a rotten time. Just tired Snes9xGx once more and for thirty minutes, it ran just fine. I loaded Kirby's Dreamland 3 and when it showed the HAL Labs logo, it locked up. No black screen, no code dump. Nothing. Had to force reboot the Wii. WTF is wrong with me? Am I so doome...
by the_randomizer
Wed Aug 24, 2011 11:24 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

SparroHawc wrote:Wow, it worked? I was totally expecting you to come back with 'Nope, it's still crashing'. :] Glad to hear it!
Still, I need to do some more testing to make sure it's not a fluke, but chances are, it's fixed. Why it cause this in the first place, I'll never know.
by the_randomizer
Wed Aug 24, 2011 12:29 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

All I can think of is trimming as many variables as possible. Grab the newest version of SNES9x GX, clear it off of your hard drive, take the 'clean' download and put it on the HDD, give that a try and see if it works better. Alright, I'll give that a try and hope it doesn't freak out. I hope it's ...
by the_randomizer
Tue Aug 23, 2011 10:14 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

Anyone have any suggestions?
by the_randomizer
Tue Aug 23, 2011 3:35 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

You could run Snes9xGx from SD and then store and load roms from the HDD. I don't have my Wii hacked so I wouldn't know. Never thought of doing that. The only issue I notice is that if you place the SD card while the HDD is on (or before you load the HBC) is that the HBC loads all the programs on t...
by the_randomizer
Tue Aug 23, 2011 3:05 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Very mysterious Snes9xGx Wii glitch
Replies: 19
Views: 76082

Very mysterious Snes9xGx Wii glitch

Okay, so I'm faced with a rather odd glitch when running Snes9xGx on the Wii. Well, before I got my 500GB USB hard drive, I ran everything off a 8 GB SDHC card and didn't so much as have any major issues. Then about a month ago, I decided to get a 500GB HDD to use with the Wii because one, they're c...
by the_randomizer
Thu Aug 18, 2011 3:34 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Umihara Kawase screen flickering (Snes9x 1.53)
Replies: 5
Views: 22583

Won't 1.53 have some fixes that Byuu suggested to be made?