Search found 79 matches
- Wed Jun 22, 2011 3:23 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Android Comet
- Replies: 2
- Views: 9937
- Sun Jun 19, 2011 4:24 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
This works very well for RPGs like the final fantasy games, but I'm having problems controlling action games. I'm using a Nexus S, which is supposed to have multitouch support (up to five different points), yet when using your app, it seems like I can only press two buttons at once. For example, in...
- Fri Jun 17, 2011 1:46 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Android Desire Crash
- Replies: 7
- Views: 18863
- Thu Jun 16, 2011 11:48 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Save State/ Load State Problem
- Replies: 3
- Views: 12661
Hmm, I do have some code in the app that fixes permissions automatically for you but I think it broke in a previous update. Just fixed the issue and it should work again in the upcoming 1.3.29. As for fixing it manually, you need to know what directory the tutorial you followed had you copy to ROMs ...
- Thu Jun 16, 2011 7:55 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Save State/ Load State Problem
- Replies: 3
- Views: 12661
- Tue Jun 07, 2011 8:43 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
Re: Problems with classic controller on iOS
Is wii classic controller oficially supported on ios?. Another cuestion. If i make changes on settings, they aren't saved. Classic Controllers are supported on iOS and if works in the menu it should definitely work in-game. Try checking your Wiimote Key Config and see if the buttons are properly ma...
- Sun Jun 05, 2011 4:33 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
- Sun Jun 05, 2011 4:29 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes 9X ipad
- Replies: 5
- Views: 15523
You should push 1+2 before starting the scan and you'll know the Wiimote is in discoverable mode if the LEDs stay flashing for an extended amount of time. In case the app fails to pick up the Wiimote in the first scan, you can try it again from the menu as long as the LEDs are on. Also check the dem...
- Fri Jun 03, 2011 1:58 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
- Mon May 30, 2011 11:34 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
i just checked my cydia installed package, Mobile Substrate was installed. and i use the save and load state very often, not very sure if the delay is something related to this issue. It'll be installed due to BTstack, but are you running any other packages that use it like SBSettings, Backgrounder...
- Mon May 30, 2011 2:10 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x EX 1.3.26 armv7 speed up sound
- Replies: 11
- Views: 51202
- Mon May 30, 2011 1:56 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
Cannot find this update for IOS version? And is there any update about the wiimote controller in this version? Sometimes it has a 1-2 sec delay. Thanks It'll be out this week, was able to slip the Android version out a bit early :) About the Wiimote controls, I'm still looking into the issue but ha...
- Sat May 28, 2011 4:18 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x EX 1.3.26 armv7 speed up sound
- Replies: 11
- Views: 51202
- Fri May 27, 2011 5:20 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9X EX (port for Android, iOS, WebOS)
- Replies: 136
- Views: 7807429
Here's a quick preview of Snes9x EX 1.3.27. Besides updated on-screen control graphics, you can now set the L/R buttons to a couple different layouts and also move the Start/Select buttons to the sides of the screen (good for tablets). The new screenshots are up on my site.
- Fri May 27, 2011 4:05 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Android with custom ROM graphical glitch
- Replies: 2
- Views: 9787
- Wed May 25, 2011 6:58 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x EX 1.3.26 armv7 speed up sound
- Replies: 11
- Views: 51202
That's odd, are the games running significantly faster than on my preview video that ran on an iPhone 4? The audio has to run at a specific speed to match the iPhone's refresh rate so if it's really running too fast/slow you should hear skips. Also, I test the app on my iPhone 4 before releasing and...
- Thu May 19, 2011 12:10 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Android Desire Crash
- Replies: 7
- Views: 18863
- Wed May 18, 2011 11:09 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Android Desire Crash
- Replies: 7
- Views: 18863
- Tue May 17, 2011 8:37 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Android Desire Crash
- Replies: 7
- Views: 18863
I've had another user report this a few days ago in an email and it appears to be an OpenGL driver bug. Unfortunately he's not able to root the phone and tell me if the bug is fixed in 2.3. Which version of Android are you running and can you update to the latest?
- Mon May 16, 2011 10:33 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Need help on key mapping on android
- Replies: 2
- Views: 10772
There seems to be an issue with how the x10 Mini Pro reports keyboard events. It sends a key release after every press, preventing the app from detecting if a button is held down and making the input only work on menus/text. I don't have this device myself, but someone previously reported there's a ...