Search found 161 matches
- Fri Nov 25, 2011 4:09 pm
- Forum: General Discussion
- Topic: Favorite RPG to play on Emulator
- Replies: 14
- Views: 67191
- Sun Nov 06, 2011 4:38 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9xGx framerate issue
- Replies: 1
- Views: 9760
Snes9xGx framerate issue
Okay, I'll post this issue here since reporting it to google code is pointless, seeing as dborth no longer responds to bug reports. This is a very peculiar, yet very noticeable glitch in Snes9xGx 4.2.6 and on, where SA-1 games are affected. Now, the version I am using, 4.2.8, had the IRQ changes rev...
- Sun Nov 06, 2011 2:07 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: SNES Testbuild problem - CG runtime
- Replies: 7
- Views: 27181
Thanks!OV2 wrote:The testbuilds are usually the latest git build from that date, you can check the commit messages here: https://github.com/snes9xgit/snes9x/commits/master
- Sun Nov 06, 2011 12:21 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: SNES Testbuild problem - CG runtime
- Replies: 7
- Views: 27181
The testbuild is dated as 11/1/11, so...adventure_of_link wrote:if this is the same test build OV2 posted about a week or two ago, I know it improved the super scope code; it used to force close on 64-bit Windows versions every time you selected the super scope, regardless if the game used it or not.
- Sat Nov 05, 2011 9:18 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: SNES Testbuild problem - CG runtime
- Replies: 7
- Views: 27181
- Sun Sep 25, 2011 2:58 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Found a major piece of the Snes9xGx error puzzle
- Replies: 1
- Views: 8914
Found a major piece of the Snes9xGx error puzzle
I know I created a similar thread about a month ago, but it would be advantageous to post an updated thread, if you will, which has more detailed information. I'm pretty sure found a potentially serious problem. Obviously, when the emulator locks up, the Wii remote light is still on. So, I decided t...
- Sat Sep 10, 2011 10:24 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.53
- Replies: 144
- Views: 1333619
- Sat Aug 27, 2011 3:04 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: snes9x-gtk unplayably slow, snes9x (plain) works fine.
- Replies: 3
- Views: 17232
- Sat Aug 27, 2011 2:34 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
- Fri Aug 26, 2011 10:31 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
Finding memory conflicts is something only within the realm of Wii homebrew developers. There's a lot of specifics that go into that sort of thing. It may not be related at all, it's just a potential explanation. Just to verify, with the load device forced to USB, does it still crash consistently, ...
- Fri Aug 26, 2011 12:25 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
Any suggestions? I made sure that the HDD sleep mode was disabled altogether, and is formatted to FAT32, which is the file system of choice for homebrew. Is is possible to have one device load it and the other one be used to load/save ROMs? And how would I find out if SNES9x GX makes use of memory t...
- Thu Aug 25, 2011 11:16 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
I have a hacked Wii, but the HDD I have attached is formatted to the disc format needed to run copied games. (The disc drive died, so it's the only way I could still play Smash Bros. without having to unlock everything all over again.) And you can run Snes9xGx without the issues I'm currently exper...
- Thu Aug 25, 2011 6:58 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
Isn't there anyone on the forums, who has a hacked wii and a HDD to test this on? Are there any other options I can try and still be able to use the HDD? I posted on another forum but he suggested I load the emulator with the HDD and make saves on an SD card....I though the HBC had boot priority for...
- Thu Aug 25, 2011 4:02 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
*Sigh* Oy gevalt I'm having a rotten time. Just tired Snes9xGx once more and for thirty minutes, it ran just fine. I loaded Kirby's Dreamland 3 and when it showed the HAL Labs logo, it locked up. No black screen, no code dump. Nothing. Had to force reboot the Wii. WTF is wrong with me? Am I so doome...
- Wed Aug 24, 2011 11:24 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
- Wed Aug 24, 2011 12:29 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
All I can think of is trimming as many variables as possible. Grab the newest version of SNES9x GX, clear it off of your hard drive, take the 'clean' download and put it on the HDD, give that a try and see if it works better. Alright, I'll give that a try and hope it doesn't freak out. I hope it's ...
- Tue Aug 23, 2011 10:14 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
- Tue Aug 23, 2011 3:35 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
You could run Snes9xGx from SD and then store and load roms from the HDD. I don't have my Wii hacked so I wouldn't know. Never thought of doing that. The only issue I notice is that if you place the SD card while the HDD is on (or before you load the HBC) is that the HBC loads all the programs on t...
- Tue Aug 23, 2011 3:05 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Very mysterious Snes9xGx Wii glitch
- Replies: 19
- Views: 79313
Very mysterious Snes9xGx Wii glitch
Okay, so I'm faced with a rather odd glitch when running Snes9xGx on the Wii. Well, before I got my 500GB USB hard drive, I ran everything off a 8 GB SDHC card and didn't so much as have any major issues. Then about a month ago, I decided to get a 500GB HDD to use with the Wii because one, they're c...
- Thu Aug 18, 2011 3:34 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Umihara Kawase screen flickering (Snes9x 1.53)
- Replies: 5
- Views: 23647