Search found 414 matches
- Wed Apr 03, 2013 3:48 am
- Forum: Snes9x Public Development Forum
- Topic: Implementing a Movie Conversion program in Snes9x
- Replies: 2
- Views: 42556
Re: Implementing a Movie Conversion program in Snes9x
Moved to public dev..
- Tue Apr 02, 2013 8:59 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x/PS3 Controller question
- Replies: 1
- Views: 15043
Re: Snes9x/PS3 Controller question
Maybe try configuring the controller to work in the app?
also, are you using Snes9X EX or EX+?
also, are you using Snes9X EX or EX+?
- Thu Mar 21, 2013 1:57 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: snes9x + ipad + apple tv + Wii U pro controller
- Replies: 10
- Views: 35849
Re: snes9x + ipad + apple tv + Wii U pro controller
I just downloaded the newest snes9x 1.5.3 for ios and it mentioned it now supports the wii u pro controller. I'm thinking of buying it but not sure if it it's worth it to buy it just for one emulator. Anyone know if the wii u pro controller works with any other ios emulators? if there's a way to ri...
- Thu Feb 21, 2013 8:47 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: About netplay in general
- Replies: 30
- Views: 162039
Re: About netplay in general
Yes, sadly playing online and lag are known issues... your best bet is to play it on a LAN instead.
- Thu Feb 21, 2013 8:45 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Transfer Save Data Between iPhone/iPad - resume game?
- Replies: 3
- Views: 20636
Re: Transfer Save Data Between iPhone/iPad - resume game?
Thanks for reply. I checked and I have same version (EX+) on both. After double checking all files, I went into options-->system-->auto confirm load-state-->OFF, and then the "load state" button was enabled on main menu, and it loaded automatically. I changed games and went back to test, ...
- Wed Feb 20, 2013 12:48 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Transfer Save Data Between iPhone/iPad - resume game?
- Replies: 3
- Views: 20636
Re: Transfer Save Data Between iPhone/iPad - resume game?
by any chance, is one iDevice running Snes9X EX and the other running Snes9X EX+ ? (in other words one icon should have the super nintendo button color layout and the other should be the super famicom color layout) Keep in mind that Snes9X EX is based off 1.43 and Snes9X EX+ is based off the latest ...
- Sun Feb 03, 2013 10:45 pm
- Forum: Snes9x Public Development Forum
- Topic: SNES9x (mobile) to publish SNES gmaes on apple/google store
- Replies: 1
- Views: 16767
Re: SNES9x (mobile) to publish SNES gmaes on apple/google st
Unless you write your own code or get permission from ALL Snes9X devs past and present, you can only distribute for free. I believe pre-packing ROMs with the emulator is also a big no-no, even if it's hardcoded for one ROM.
- Mon Jan 21, 2013 11:16 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Problem with OSX
- Replies: 2
- Views: 10620
Re: Problem with OSX
But if you _do_ wanna play Super Mario Bros. 3 on Snes9X then look for Super Mario All-Stars (+ world).
- Sat Jan 19, 2013 9:58 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Wiimote on iPad
- Replies: 0
- Views: 9411
Re: Wiimote on iPad
Is your wii remote WiiMote+ or regular WiiMote? How good are the batteries? Are there any Wii Remote syncing apps (either on the lines of sixaxis for the PS3 controllers on Android or Wiimote Controller for Android) you can use in the interim? do other bluetooth devices function correctly? and what ...
- Thu Jan 17, 2013 8:59 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Yo Rakashazi, got another bug for ya...
- Replies: 1
- Views: 9118
Re: Yo Rakashazi, got another bug for ya...
Bumpage... Just tried the latest Snes9X EX+ (that's right, EX+) on my Nexus 7 tablet and this bug no longer exists. As an FYI, Snes9X EX+ is based off the latest codebase (v1.53, no idea if the latest testbuild is used or not), so be aware that you need an Android device spec'd around the same as a ...
- Wed Jan 02, 2013 11:30 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Snes9x 1.51 save states keep changing
- Replies: 1
- Views: 8543
Re: Snes9x 1.51 save states keep changing
Nice try, but I don't think Snes9X can utilize 100 save state slots (unless I'm missing something?)....
Either way, you need to be on the latest Snes9X, which is 1.53 at the time of this writing.
Either way, you need to be on the latest Snes9X, which is 1.53 at the time of this writing.
- Fri Dec 28, 2012 5:51 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50840
Re: Crash in Mountain Lion
...you do realize this thread was created nearly six months ago, right?neoshroom wrote:I created an account just to tell you that this reported problem from 2010 has not been fixed in the last 3 years. HQ3x and HQ4x still crash Snes9x. Maybe it's time to take a harder look?
- Mon Dec 24, 2012 9:50 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.54?
- Replies: 15
- Views: 106725
Re: Snes9x 1.54?
Yep, read the FAQ for more info.rockyfrog wrote:Does the Snes9x play patched translations of games or not?.
Can it play those fan translations?.
- Fri Dec 21, 2012 6:32 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.54?
- Replies: 15
- Views: 106725
Re: Snes9x 1.54?
Well sinse I'm new to this forum, I had no Idea that was a rule not to mention the release :?: . Sorry about that. that should be implied when you join an emulation forum... besides, we DO have the rules up for a reason. As a protip, asking about the current development of the emulator is OK, as lo...
- Fri Dec 07, 2012 11:22 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: 2 Player. HELP
- Replies: 1
- Views: 19493
Re: 2 Player. HELP
Did you enable the second controller in the controller config?
- Thu Dec 06, 2012 9:55 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Slowdown Super Mario World 2
- Replies: 12
- Views: 57019
Re: Slowdown Super Mario World 2
could you provide NSRT info of the ROM you were using (or perhaps the CRC32 number)?
In addition, what version of Snes9X are you using? (posting if it's 32 or 64 bits without a version number doesn't help..)
In addition, what version of Snes9X are you using? (posting if it's 32 or 64 bits without a version number doesn't help..)
- Wed Sep 19, 2012 1:05 pm
- Forum: Snes9x Public Development Forum
- Topic: Where can I find the preprocessor definitions?
- Replies: 11
- Views: 47955
Re: Where can I find the preprocessor definitions?
...please leave the moderating to the mods. some of us DO have thick skin, you know.squall_leonhart69r wrote:should've banned him at "U MAD" xD
- Thu Sep 13, 2012 6:16 am
- Forum: Snes9x Public Development Forum
- Topic: Where can I find the preprocessor definitions?
- Replies: 11
- Views: 47955
Re: Where can I find the preprocessor definitions?
Is it that inactive recently? Or is it just, because I live in germany and the timezones are different? Have patience. you bumped your thread over THIRTY minutes after you opened it up.. this is a forum, not a 24/7 tech support line. U MAD? I've found it out already, thanks to OV2 himself. good for...
- Wed Sep 12, 2012 3:31 am
- Forum: Snes9x Public Development Forum
- Topic: Where can I find the preprocessor definitions?
- Replies: 11
- Views: 47955
Re: Where can I find the preprocessor definitions?
Have patience. you bumped your thread over THIRTY minutes after you opened it up..Tarek701 wrote:Is it that inactive recently? Or is it just, because I live in germany and the timezones are different?
this is a forum, not a 24/7 tech support line.
- Wed Sep 05, 2012 10:15 am
- Forum: SNES Gaming Q&A
- Topic: map issues for legend of zelda lttp
- Replies: 2
- Views: 37671
Re: map issues for legend of zelda lttp
Unfortunately the maintainer for the PSP port has quit the scene :/