Search found 506 matches
- Thu Jun 07, 2018 1:02 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.56
- Replies: 10
- Views: 90603
Snes9x 1.56
We've made a small bugfix release to help users with non 60hz monitors that are using automatic input rate: Download mirrors: https://github.com/snes9xgit/snes9x/releases/tag/1.56.1 https://sites.google.com/site/bearoso/ http://www.s9x-w32.de/dl/ Snes9x 1.56.1 - Automatic input rate now only works f...
- Fri May 11, 2018 11:12 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: SuperFX adjust settings..
- Replies: 2
- Views: 14837
Re: SuperFX adjust settings..
You can edit snes9x.conf and add a SuperFXClockMultiplier entry in the [Hack] section and set it to the speed percentage. 100% is default.
Code: Select all
[Hack]
SuperFXClockMultiplier = 100
- Sat May 05, 2018 4:43 pm
- Forum: General Discussion
- Topic: Dual Monitor Question..
- Replies: 10
- Views: 51664
Re: Dual Monitor Question..
I've added an option to disable keyboard hotkeys with background input in the most recent testbuild.
- Sat May 05, 2018 4:41 pm
- Forum: Snes9x Public Development Forum
- Topic: HotKey to Mute Sound
- Replies: 1
- Views: 33052
Re: HotKey to Mute Sound
I've added a hotkey to the most recent testbuild.
- Sat May 05, 2018 4:39 pm
- Forum: Snes9x Public Development Forum
- Topic: Extra Hotkeys
- Replies: 2
- Views: 35595
Re: Extra Hotkeys
I've added the hotkeys to the most recent testbuild.
- Thu Apr 26, 2018 4:34 pm
- Forum: General Discussion
- Topic: Dual Monitor Question..
- Replies: 10
- Views: 51664
Re: Dual Monitor Question..
I might add an option again when I can find the time. It was removed 7 years ago.
- Thu Apr 26, 2018 3:18 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: When joypad 2 is enabled player 2 always walks left
- Replies: 1
- Views: 9387
Re: When joypad 2 is enabled player 2 always walks left
What do you have configured for player 2? Can you post your .conf file?
It's also always a good idea to post what version and port of s9x you are using.
It's also always a good idea to post what version and port of s9x you are using.
- Mon Apr 09, 2018 9:59 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Game icon is gone.
- Replies: 7
- Views: 21743
Re: Game icon is gone.
I'm not sure how your tool sets associations and icons. S9x only registers its own progid for use in the open with list. You can try the most recent testbuild, I've changed it to register its icon with full path.
- Mon Apr 02, 2018 12:21 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash. Load Game Position
- Replies: 2
- Views: 12916
Re: Crash. Load Game Position
Thanks, should be fixed in the latest testbuild.
- Mon Apr 02, 2018 12:18 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: v1.55 Canceling video configuration switches to OpenGL
- Replies: 5
- Views: 18840
Re: v1.55 Canceling video configuration switches to OpenGL
Should be fixed in the latest testbuild.
- Fri Mar 30, 2018 1:20 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Game icon is gone.
- Replies: 7
- Views: 21743
Re: Game icon is gone.
Are you using 1.55?
- Thu Mar 22, 2018 10:51 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Mortal Kombat sound issue
- Replies: 2
- Views: 13061
Re: Mortal Kombat sound issue
Try using version 1.55.
- Thu Mar 01, 2018 10:28 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Rewind disabled
- Replies: 1
- Views: 24634
Re: Rewind disabled
Got to Emulation->Settings and set a rewind buffer size - by default it is 0MB and thus disabled.
- Fri Feb 23, 2018 10:37 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Switch Fullscreen to second Monitor
- Replies: 1
- Views: 10529
Re: Switch Fullscreen to second Monitor
This will currently only work if you enable "emulated fullscreen", in this mode s9x will fill the screen its main window is currently on. Otherwise s9x will always use the main monitor.
- Thu Feb 22, 2018 1:17 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Assistance setting up on new PC
- Replies: 1
- Views: 8601
Re: Assistance setting up on new PC
Did you try changing the video output method?
- Thu Feb 22, 2018 1:16 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Mute Sound causes stuttering instead of muting
- Replies: 2
- Views: 11130
Re: Mute Sound causes stuttering instead of muting
Did you try 1.55 or the most recent testbuild?
- Tue Feb 20, 2018 12:05 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Can anyone ELI5 how to get CG shaders to work?
- Replies: 2
- Views: 12052
Re: Can anyone ELI5 how to get CG shaders to work?
From the error message it looks like you tried to download the shader as a html file.
Get the whole common-shaders repository from here:
https://github.com/libretro/common-shad ... master.zip
Then try to load it from the extracted folrder (crt\shaders\crt-easymode.cg)
Get the whole common-shaders repository from here:
https://github.com/libretro/common-shad ... master.zip
Then try to load it from the extracted folrder (crt\shaders\crt-easymode.cg)
- Sun Jan 07, 2018 9:04 pm
- Forum: General Discussion
- Topic: Thanks for Listening
- Replies: 2
- Views: 22600
Re: Thanks for Listening
Thanks for the feedback
- Fri Jan 05, 2018 3:47 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Satellaview in 1.55
- Replies: 1
- Views: 18618
Re: Satellaview in 1.55
I've made a post with some instructions here.
- Fri Jan 05, 2018 3:39 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: BS-X F-Zero GP 2?
- Replies: 13
- Views: 77214
Re: BS-X F-Zero GP 2?
There are two ways you can load BS-X in snes9x 1.55: you use "File->Load MultiCart", select the BS-X bios as Slot A and the game as Slot B. you put the BS-X bios in the bios folder as either BS-X.bin or BS-X.bios In the bsx town you then go to the house you start in front of, select the fi...