Search found 27 matches
- Sat Jun 18, 2011 6:28 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.53
- Replies: 144
- Views: 1311667
New APU
Hey there it's me again with my odd questions.. I've been trying to play catchup by poking thru the source, looking at all the change revisions (on the SVN), etc. However unfortunately the SVN does not seem to have anything pre 1.52. Anywho.. I was trying to figure out which files had to be changed ...
- Tue May 03, 2011 5:26 am
- Forum: Snes9x Public Development Forum
- Topic: latest svn on xbox questions
- Replies: 8
- Views: 35274
- Sun May 01, 2011 4:31 pm
- Forum: Snes9x Public Development Forum
- Topic: latest svn on xbox questions
- Replies: 8
- Views: 35274
- Sun Apr 24, 2011 6:55 am
- Forum: Snes9x Public Development Forum
- Topic: latest svn on xbox questions
- Replies: 8
- Views: 35274
ok. Well I managed to get 1.52 working with the SuperFX and C4 ASM cores. Took a little bit of finagling to get it to compile but it finally did. So SMW2 seems to run a fair bit better. Also threw in the EWJ 2 sound fixes too boot. Plus for some reason SM RPG seems to be going at a fair speed as wel...
- Sat Apr 23, 2011 6:06 am
- Forum: Snes9x Public Development Forum
- Topic: latest svn on xbox questions
- Replies: 8
- Views: 35274
The Wii has a PowerPC cpu, so it wouldn't even be able to use the x86 asm. Only the SuperFX and C4 asm cores were remaining in 1.52, and the official ports did not use them / no one was maintaining them. They might give you a speed up in SMW2, but SMRPG uses SA-1 which lost its asm some time after ...
- Fri Apr 22, 2011 8:26 pm
- Forum: Snes9x Public Development Forum
- Topic: latest svn on xbox questions
- Replies: 8
- Views: 35274
1.) The wii port does not include the latest changes to the SA-1 core / IRQ code (i.e. commit 82435ab5db52b5e523951aa278fbc3ddc25cc173 ). This might give you some performance. Whoops.. sorry I should have mentioned that. I noticed they backed out of the SA-1 core / IRQ code changes for performance ...
- Thu Apr 21, 2011 10:14 am
- Forum: Snes9x Public Development Forum
- Topic: latest svn on xbox questions
- Replies: 8
- Views: 35274
latest svn on xbox questions
I updated the core in snes9xbox to the latest on the SVN (1.53 whatever).. Anywho the port went fairly well. But there are a few issues I was hoping to possibly get suggestions on. 1) Speed is a bit slower in some games. In particular SMW2, and SM_RPG whereas they ran in a previous version of snes9x...