Search found 41 matches
- Fri Aug 08, 2008 3:16 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Version 51 compile problems
Now I don't have to reboot into OSX to have a good emulator! My thoughts exactly. Now, if only we could pursuade BearOso to write front-ends for Gambatte, Nestopia and VBA-M... :) However, I'm not sure if it's because of Ubuntu, but many programs that I've compiled in both OSX and Ubuntu run MUCH f...
- Sun Jul 20, 2008 2:36 pm
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Revision 46
The revision 46 I promised is posted. This fixes the Xv driver to use the color information Xv provides. Screwtape, you might need to use the newly-added inverted ordering option to get correct colors. I'm testing with the radeon driver on PPC, and X claims to want system byte-ordering, but for Xv ...
- Sun Jul 20, 2008 11:32 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Sun Jul 20, 2008 11:22 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Sun Jul 20, 2008 10:26 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Fri Jul 11, 2008 1:16 pm
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
The 100% CPU with Xv problem is common with numerous video cards and programs, so the cause is quite difficult to determine. Oh. :( Can you try running $ xvattr -a XV_SYNC_TO_VBLANK -v 0 to see if disabling vsync alleviates the problem? If it does, then I can probably come up with a fix. It seems I...
- Thu Jul 10, 2008 11:55 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Wed Jul 09, 2008 12:46 pm
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Tue Jul 08, 2008 1:42 pm
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Having recently switched from OS X to Debian/PPC, I thought I'd have a go at building snes9x-gtk to see if it worked. It builds fine, following the instructions in the first post, but sadly every time I start it up I get a segfault sometime between when the main window appears and when it first draw...
- Sat Apr 05, 2008 10:22 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Sat Apr 05, 2008 1:42 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Any chance you could build a AMD64 binary?
Of course, I haven't had any sound at all, anywhere since I upgraded to Hardy, and I haven't had enough bandwidth-quota available to download the 300MB or so of updates that have been released since the Hardy Beta, so I can't really complain. Wow, this is embarrassing. It turns out that where 'mute...
- Fri Apr 04, 2008 9:45 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Any chance you could build a AMD64 binary?
Ok, thanks for the info. I've uploaded new packages to fix these dependencies. For the record, only the xrandr dependency was changed from gutsy to hardy--for the others, I simply got the package names wrong when adding the Requires line, and I didn't test it. :-) Aha, now it works! Well... mostly....
- Thu Apr 03, 2008 10:15 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Any chance you could build a AMD64 binary?
Thanks for the hint. Check out https://launchpad.net/~bearoso/+archive These are marked for and built on Ubuntu gutsy, but they should also work on hardy and newer debian trees. Hmm... I added the repository to my Hardy x86_64 install, but it says that dependencies on libgtk2.0, libsdl1.2, libglade...
- Mon Mar 31, 2008 9:09 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Any chance you could build a AMD64 binary?
or a couple of .debs for i386 AND amd64? The best place to host them would be at http://www.getdeb.net/ If the software is under an Ubuntu-friendly licence (and I believe snes9x is), probably the best place is an PPA ("Personal Package Archive") on Launchpad.net - you just upload your sou...
- Sun Mar 23, 2008 10:06 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Wow, that's responsiveness! I'm pretty sure I've got the wrong byte order for the 15-24 bit RGB Xv modes, but have no way to test them. :-) If anyone with Intel graphics sees problems, let me know. I just compiled v25 on a Macbook (Intel 945GM graphics) running Gutsy Gibbon, and the colors show up j...
- Sun Mar 23, 2008 12:44 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Mon Feb 25, 2008 8:31 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: Does not compile in Debian 4.0r3 (etch)
Or you could just upgrade from stable to testing, and have an always up-to-date system without having to recompile anything: http://packages.debian.org/libgtk2.0spsuaiken wrote:I'm just going to a Gentoo distribution as Debian is so far "behind" so to say.
- Thu Feb 21, 2008 9:44 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
- Wed Feb 13, 2008 8:20 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Lastly, do you suppose you might write an install script for this? I have plans for an make install target and menu errata, but no distribution packages. Unfortunately, there are way too many OSs and distributions to build for. If you can get this GTK+ interface adopted as the standard Unix port of...
- Fri Oct 12, 2007 3:05 am
- Forum: Snes9x Public Development Forum
- Topic: GTK/X11 Port (aka Linux/UNIX GUI)
- Replies: 607
- Views: 4330719
Re: GTK/X11 Port
I'm surprised to see someone here who's actually read the GNOME HIG. If you'll look, however, that page was written before GTK had side-tabs. :-) The original intent was to avoid hyperextending the window horizontally. To be honest, I haven't read it extensively - I just saw sideways tabs and thoug...