Nevermind my previous post, I forgot I had logmein installed
Just tried it, and it seem to be working fine now, thanks!
Maybe the default should be changed?
Also, if you don't mind me asking, what does this hidden option do exactly?
Search found 11 matches
- Fri Jul 27, 2012 6:25 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
- Fri Jul 27, 2012 6:18 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Re: Crash in Mountain Lion
I'll try next week, I'm very far from home right now and don't have access to a Mac to try that.
I'll repost as soon as it's done!
I'll repost as soon as it's done!
- Tue Jul 10, 2012 4:30 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Re: Crash in Mountain Lion
Still crashing in the 10.8 GM build (Equivalent to RTM from windows)
Anyway, it's going to be available for everyone soon, in the meantime I'm playing my games on windows to keep my filtering
Anyway, it's going to be available for everyone soon, in the meantime I'm playing my games on windows to keep my filtering
- Fri Jun 29, 2012 6:21 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Re: Crash in Mountain Lion
Still the same crash, still the same thread. (With the Post DP4 update)
Oh well, with luck it's just a driver issue, since it seem to be the renderer that crash.
Oh well, with luck it's just a driver issue, since it seem to be the renderer that crash.
- Sun Jun 17, 2012 7:50 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Re: Crash in Mountain Lion
Thread 6 (Something about opengl) seems to be the culprit...
(Wanted to add to my previous post, but not allowed to edit anymore?)
(Wanted to add to my previous post, but not allowed to edit anymore?)
- Sun Jun 17, 2012 7:45 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Re: Crash in Mountain Lion
OK, here is a more specific list of what happen. All filters, except HQ3X and HQ4X work fine. If I start the emu with any filters except these 2, the emu work fine, but if I do start it with these, instant crash, not when I start the app itself but when I load a ROM. What's strange, if I start the e...
- Sun Jun 17, 2012 7:12 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Re: Crash in Mountain Lion
Will try to. I got a dev account account last year because I wanted to try some betas, because honestly I can't code to save my life. Needless to say I'm not renewing this year, just using the time left of my subscription to try 10.8 I'm re-downloading Mountain Lion right now, if it can help I'll se...
- Sat Jun 16, 2012 6:23 am
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Crash in Mountain Lion
- Replies: 13
- Views: 50977
Crash in Mountain Lion
HI all; I'm running the latest version of Snes9x for Mac with Mountain Lion DP4, and as soon as I enable graphics filters, Snes9x will crash. I did not try all filters, but HQ4X definitly crashes the emu. Now, I know it's a beta OS, but I thought I'd let the dev knows, just in case. Reading the offi...
- Sun Feb 19, 2012 11:01 pm
- Forum: Snes9x Tech Support and Bug Tracking
- Topic: Strange framerate/sound issue?
- Replies: 3
- Views: 22375
Strange framerate/sound issue?
Hi all. I'm using Snes9x 1.5.3 on Mac OS X Lion 10.7.3, on a late 2011 Mac Mini i7 2.7GHz, so plenty fast for Snes9x. I noticed that when I leave the frame skip to "auto", sometimes the sound will jump, kind of like missing a note. So I tried setting frame skip to "0" and noticed...
- Sun Oct 23, 2011 2:10 pm
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.53
- Replies: 144
- Views: 1346606
- Sat Oct 22, 2011 3:39 am
- Forum: Snes9x Public Development Forum
- Topic: Snes9x 1.53
- Replies: 144
- Views: 1346606