Search found 11 matches

by FrancoisC
Fri Jul 27, 2012 6:25 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

Nevermind my previous post, I forgot I had logmein installed :)

Just tried it, and it seem to be working fine now, thanks!

Maybe the default should be changed?

Also, if you don't mind me asking, what does this hidden option do exactly?
by FrancoisC
Fri Jul 27, 2012 6:18 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

I'll try next week, I'm very far from home right now and don't have access to a Mac to try that.

I'll repost as soon as it's done!
by FrancoisC
Tue Jul 10, 2012 4:30 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

Still crashing in the 10.8 GM build (Equivalent to RTM from windows)

Anyway, it's going to be available for everyone soon, in the meantime I'm playing my games on windows to keep my filtering :)
by FrancoisC
Fri Jun 29, 2012 6:21 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

Still the same crash, still the same thread. (With the Post DP4 update)

Oh well, with luck it's just a driver issue, since it seem to be the renderer that crash.
by FrancoisC
Sun Jun 17, 2012 7:50 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

Thread 6 (Something about opengl) seems to be the culprit...

(Wanted to add to my previous post, but not allowed to edit anymore?)
by FrancoisC
Sun Jun 17, 2012 7:45 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

OK, here is a more specific list of what happen. All filters, except HQ3X and HQ4X work fine. If I start the emu with any filters except these 2, the emu work fine, but if I do start it with these, instant crash, not when I start the app itself but when I load a ROM. What's strange, if I start the e...
by FrancoisC
Sun Jun 17, 2012 7:12 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Re: Crash in Mountain Lion

Will try to. I got a dev account account last year because I wanted to try some betas, because honestly I can't code to save my life. Needless to say I'm not renewing this year, just using the time left of my subscription to try 10.8 I'm re-downloading Mountain Lion right now, if it can help I'll se...
by FrancoisC
Sat Jun 16, 2012 6:23 am
Forum: Snes9x Tech Support and Bug Tracking
Topic: Crash in Mountain Lion
Replies: 13
Views: 48501

Crash in Mountain Lion

HI all; I'm running the latest version of Snes9x for Mac with Mountain Lion DP4, and as soon as I enable graphics filters, Snes9x will crash. I did not try all filters, but HQ4X definitly crashes the emu. Now, I know it's a beta OS, but I thought I'd let the dev knows, just in case. Reading the offi...
by FrancoisC
Sun Feb 19, 2012 11:01 pm
Forum: Snes9x Tech Support and Bug Tracking
Topic: Strange framerate/sound issue?
Replies: 3
Views: 21645

Strange framerate/sound issue?

Hi all. I'm using Snes9x 1.5.3 on Mac OS X Lion 10.7.3, on a late 2011 Mac Mini i7 2.7GHz, so plenty fast for Snes9x. I noticed that when I leave the frame skip to "auto", sometimes the sound will jump, kind of like missing a note. So I tried setting frame skip to "0" and noticed...
by FrancoisC
Sun Oct 23, 2011 2:10 pm
Forum: Snes9x Public Development Forum
Topic: Snes9x 1.53
Replies: 144
Views: 1237575

Thanks, I did not notice this option ;)
by FrancoisC
Sat Oct 22, 2011 3:39 am
Forum: Snes9x Public Development Forum
Topic: Snes9x 1.53
Replies: 144
Views: 1237575

Hi Zones,

I guess you can help me on this one; a while ago you gave me a command (on this forum) that I could run on Terminal on OS X to have Snes9x run with perfect 4x3 on fullscreen, but I lost it and I can't find my old thread, I guess it was deleted.

Do you remember what it was?

Thanks!