Search found 5 matches

by mudlord88
Mon May 02, 2011 4:18 pm
Forum: Snes9x Public Development Forum
Topic: Snes9x 1.53
Replies: 144
Views: 1167818

jtull89 wrote:What do these CG shaders do that the normal filters won't? Is it a matter of hardware graphics acceleration?
Yes, all hardware acceleration, so shit like HQ2x runs on your GPU.

I am looking to port all my shaders to Cg for this.
by mudlord88
Fri May 21, 2010 11:32 pm
Forum: Snes9x Public Development Forum
Topic: Windows port unicode testbuild
Replies: 9
Views: 35434

Currently requires OpenGL 2.1 (since I'm using PBOs).
Upon looking at the source, I have to wonder why you are using PBOs. Wouldn't blitting regardless be fine?
by mudlord88
Thu May 20, 2010 12:55 am
Forum: Snes9x Public Development Forum
Topic: Windows port unicode testbuild
Replies: 9
Views: 35434

Source, or is it for Snes9x 1.53?
by mudlord88
Wed Apr 21, 2010 7:23 am
Forum: Snes9x Public Development Forum
Topic: Windows port unicode testbuild
Replies: 9
Views: 35434

Which ones? Hardly noticed issues in SMW sound when vsync is enabled.
by mudlord88
Tue Apr 20, 2010 11:39 pm
Forum: Snes9x Public Development Forum
Topic: Windows port unicode testbuild
Replies: 9
Views: 35434

Brilliant, tried the x64 build and runs fine.