Search found 4 matches

by TiZ
Sat Aug 29, 2009 11:40 pm
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4970375

Arch Linux's makepkg utility was stripping the debug symbols out, even after I enabled them. I turned off that config option, and now you have your backtrace: trent:~$ gdb snes9x-gtk GNU gdb 6.8 Copyright (C) 2008 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu....
by TiZ
Sat Aug 29, 2009 8:19 pm
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4970375

Your instructions aren't working to create debug symbols. When I run gdb snes9x-gtk, it says that there are no debug symbols found.
by TiZ
Sat Aug 29, 2009 6:56 am
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4970375

Using my PS2 adapter, which maps the d-pad to axes 4 and 5 when analog mode is on, pressing any button on the d-pad will cause it to quit with a segmentation fault. This behavior is also exhibited in FCEUX, Gens/GS, and one of Mupen64's input plugins, but not in Neverball. These, and Snes9x-gtk, ar...
by TiZ
Fri Aug 28, 2009 8:36 pm
Forum: Snes9x Public Development Forum
Topic: GTK/X11 Port (aka Linux/UNIX GUI)
Replies: 607
Views: 4970375

Using my PS2 adapter, which maps the d-pad to axes 4 and 5 when analog mode is on, pressing any button on the d-pad will cause it to quit with a segmentation fault. This behavior is also exhibited in FCEUX, Gens/GS, and one of Mupen64's input plugins, but not in Neverball. These, and Snes9x-gtk, are...