Search found 2 matches

by beano311
Thu Jan 31, 2013 8:56 pm
Forum: Snes9x Public Development Forum
Topic: Errors building source
Replies: 3
Views: 20379

Re: Errors building source

Thanks, the new build compiled fine. Also, I switched to an older version of FMODEx (4.30.22), which I think is the last version before they removed OpenAL output support. Also, just a note that the libpng include directory for me after compile a fresh x64 copy of libpng was $(ProjectDir)..\..\libPN...
by beano311
Thu Jan 31, 2013 2:17 am
Forum: Snes9x Public Development Forum
Topic: Errors building source
Replies: 3
Views: 20379

Errors building source

I've never built a C++ project in VS before (I do some VB, ASP.net, and java development occasionally though). I've set up all the optional/non-optional libs (directx Feb 2010, zlib, cg, etc) correctly, however, when I go to compile, either 32 or 64, I get: 1>------ Build started: Project: Snes9X, C...