Issue with D3D and OpenGL Shaders
Posted: Tue Nov 19, 2013 2:55 am
Hello,
I am trying out SNES9x v1.5.3.0 x64 (btw - I'm thrilled that this project is still around! I thought it had been discontinued in the early 2000s!). No more ZSNES for me!
I'm really interested in trying out the shaders. I was able to find x64 versions of cgD3D9.dll and cgGL.dll and I tossed them into my SNES9x directory. I'm not able to load them, however. Interestingly enough, when I click the button to load either the Direct3D or OpenGL shader, the file chooser doesn't seem to think I should be looking for a .dll file. If I select "All Files" from the type drop-down & then select the applicable DLL, I just get a generic error saying that the shader couldn't be loaded. Am I doing something wrong?
Thanks in advance!
I am trying out SNES9x v1.5.3.0 x64 (btw - I'm thrilled that this project is still around! I thought it had been discontinued in the early 2000s!). No more ZSNES for me!
I'm really interested in trying out the shaders. I was able to find x64 versions of cgD3D9.dll and cgGL.dll and I tossed them into my SNES9x directory. I'm not able to load them, however. Interestingly enough, when I click the button to load either the Direct3D or OpenGL shader, the file chooser doesn't seem to think I should be looking for a .dll file. If I select "All Files" from the type drop-down & then select the applicable DLL, I just get a generic error saying that the shader couldn't be loaded. Am I doing something wrong?
Thanks in advance!