Audio Channel Control via Keyboard (Mac)
Posted: Fri Oct 11, 2013 7:33 pm
Hey folks. First of all thanks for all your hard work on making this awesome emulator and its various ports and features. I've used it as my primary SNES emulator since the late 1999x's.
My question: Are there currently functional keyboard shortcuts for audio channel toggle available on the latest Snes9x Mac port? The documentation claims that FN key + 1-8 toggles individual channels and FN + 9 turns them all on.
This doesn't appear to work for me on either OS X 10.6 or 10.8, on separate machines. Pressing FN + 1 simply activates the save state function, as if it were ignoring the FN key input.
Sprite channel toggles are also not responding as expected. Again, like it's ignoring the FN key.
Why it matters to me: I'm currently trying to use Snes9x on Mac OS X 10.8 to create a series of soundtrack/SFX breakdown videos for my favorite SNES games. I find the Music Box mode with full-emulation checked on to be very very helpful for this, since I can turn the tracks on and off for both left and right channels! Awesome!
But with Music Box, I can only listen to the music in a given "level" and zero game-world interactivity... which frankly is most of the way there and i could probably live with it. But I'd really like to have those features in certain cases. If it worked, I'd be able to examine each audio channel while the game is actually being played to see how the SFX planning was put together considering the 8-channel limitation. Yes, I'm a hugest-nerd.
Anyone else having this issue? Is this known to be broken feature/mis-printed instructions, or are both my iMac and Macbook simply screwing with me? Or operator error? Maybe I'm doing it wrong somehow.
Thank you again for all of this stuff!
My question: Are there currently functional keyboard shortcuts for audio channel toggle available on the latest Snes9x Mac port? The documentation claims that FN key + 1-8 toggles individual channels and FN + 9 turns them all on.
This doesn't appear to work for me on either OS X 10.6 or 10.8, on separate machines. Pressing FN + 1 simply activates the save state function, as if it were ignoring the FN key input.
Sprite channel toggles are also not responding as expected. Again, like it's ignoring the FN key.
Why it matters to me: I'm currently trying to use Snes9x on Mac OS X 10.8 to create a series of soundtrack/SFX breakdown videos for my favorite SNES games. I find the Music Box mode with full-emulation checked on to be very very helpful for this, since I can turn the tracks on and off for both left and right channels! Awesome!
But with Music Box, I can only listen to the music in a given "level" and zero game-world interactivity... which frankly is most of the way there and i could probably live with it. But I'd really like to have those features in certain cases. If it worked, I'd be able to examine each audio channel while the game is actually being played to see how the SFX planning was put together considering the 8-channel limitation. Yes, I'm a hugest-nerd.
Anyone else having this issue? Is this known to be broken feature/mis-printed instructions, or are both my iMac and Macbook simply screwing with me? Or operator error? Maybe I'm doing it wrong somehow.
Thank you again for all of this stuff!