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Some Games not taking up Full Screem

Posted: Thu Jun 27, 2013 3:14 am
by DaveTheMan
and I don't know why.

There Ones I seen so far are:

- Nigel Manesll Grandprix Racing
- Final Fight 3

Screenshots:

Image

Image

How to fix that?

Re: Some Games not taking up Full Screem

Posted: Thu Jun 27, 2013 4:48 am
by DaveTheMan

Re: Some Games not taking up Full Screem

Posted: Thu Jun 27, 2013 5:39 am
by DaveTheMan
Here is some Screenshots from Jurassic Park Which has same Problem

Loading Up Info:

http://img818.imageshack.us/img818/4955/hndr.jpg

Screenshot of Game:

http://img21.imageshack.us/img21/8099/1yux.jpg

Re: Some Games not taking up Full Screem

Posted: Thu Jun 27, 2013 7:40 am
by DaveTheMan
I am using SNES9X 1.53 and Latest TestBuild

Re: Some Games not taking up Full Screem

Posted: Thu Jun 27, 2013 11:56 am
by odditude
it's not a bug. some games don't render to the whole screen by design.

Re: Some Games not taking up Full Screem

Posted: Fri Jun 28, 2013 1:38 am
by DaveTheMan
odditude wrote:it's not a bug. some games don't render to the whole screen by design.
Okay Mate. Just wondering why is that. In Future Version/TestBuilds could it be Fixed?

Re: Some Games not taking up Full Screem

Posted: Fri Jun 28, 2013 11:59 am
by odditude
DaveTheMan wrote:
odditude wrote:it's not a bug. some games don't render to the whole screen by design.
Okay Mate. Just wondering why is that. In Future Version/TestBuilds could it be Fixed?
because the developer of that particular game made it that way - could be for aesthetic reasons, or maybe they were running running into slowdown and decided to reduce the visible area they need to worry about.

it won't be fixed because there's nothing TO fix - if the the game (or whatever SNES program) is running as-designed, then snes9x is doing its job properly.

Re: Some Games not taking up Full Screem

Posted: Sun Jun 30, 2013 3:39 am
by DaveTheMan
odditude wrote:
DaveTheMan wrote:
odditude wrote:it's not a bug. some games don't render to the whole screen by design.
Okay Mate. Just wondering why is that. In Future Version/TestBuilds could it be Fixed?
because the developer of that particular game made it that way - could be for aesthetic reasons, or maybe they were running running into slowdown and decided to reduce the visible area they need to worry about.

it won't be fixed because there's nothing TO fix - if the the game (or whatever SNES program) is running as-designed, then snes9x is doing its job properly.
Okay Thanks for Explanation for the Reason Why. They are Still Playable though

Re: Some Games not taking up Full Screem

Posted: Tue Sep 03, 2013 11:32 am
by DaveTheMan
I Tried Nigel Mansell on ZSNES and That worked Fine and Fit it all on the Screen