Bilinear Filtering + 5xBR-v3.7c.cg Glitch
Posted: Sun Sep 09, 2012 8:22 pm
When I enable Bilinear Filtering with any shader this happens:
http://i1062.photobucket.com/albums/t48 ... 8858cc.jpg
Without Bilinear Filtering:
http://i1062.photobucket.com/albums/t48 ... db405b.jpg
I normally use Bilinear Filtering with other shaders or filters to smoothen out the edges in other emulators.
Output Image Processing Filters are working normally with Bilinear Filtering.
Whats the cause of this Glitch ? it also happens with OpenGL.
Themaister Emulator Shader Pack & libretro common shaders have the same issue. CG shaders
I have the cg dll's in the folder.
Video Card: Mobility Radeon HD 5650
http://i1062.photobucket.com/albums/t48 ... 8858cc.jpg
Without Bilinear Filtering:
http://i1062.photobucket.com/albums/t48 ... db405b.jpg
I normally use Bilinear Filtering with other shaders or filters to smoothen out the edges in other emulators.
Output Image Processing Filters are working normally with Bilinear Filtering.
Whats the cause of this Glitch ? it also happens with OpenGL.
Themaister Emulator Shader Pack & libretro common shaders have the same issue. CG shaders
I have the cg dll's in the folder.
Video Card: Mobility Radeon HD 5650