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Input rate slider broken (v1.53, Linux, gtk, amd64)

Posted: Fri Oct 28, 2011 9:07 am
by epsilon72
Hi, I registered here to see if anything can possibly be done about this bug here:
http://code.google.com/p/snes9x-gtk/issues/detail?id=62

I have two linux boxes with snes9x-gtk-1.53 that have this problem. Basically, the input rate slider can't be moved, and whenever you hit "apply" for anything in the preferences menu, the input rate gets changed to 0 and games run very slowly. Is this a gtu/UI bug?

I've only tested this on linux/amd64 so far.

Re: Input rate slider broken (v1.53, Linux, gtk, amd64)

Posted: Wed Nov 02, 2011 5:24 am
by BearOso
epsilon72 wrote:Hi, I registered here to see if anything can possibly be done about this bug here:
http://code.google.com/p/snes9x-gtk/issues/detail?id=62

I have two linux boxes with snes9x-gtk-1.53 that have this problem. Basically, the input rate slider can't be moved, and whenever you hit "apply" for anything in the preferences menu, the input rate gets changed to 0 and games run very slowly. Is this a gtu/UI bug?

I've only tested this on linux/amd64 so far.
It's a bug in Gtk+ 2.24 and greater that causes it to not parse the older GtkBuilder file correctly. This is fixed in git at https://github.com/snes9xgit/snes9x. You can also run glade on the snes9x.ui file, save it, and recompile, and it will be fixed.

Posted: Wed Nov 02, 2011 9:16 pm
by epsilon72
Thanks.