Snes9x 1.53 crash on exit.
Posted: Tue Jun 21, 2011 10:02 pm
Everything works perfectly, until I try to exit.
If there is no rom loaded, it exits fine.
If there is a rom loaded, it does one of two things:
1) It never closes, but keeps burning cpu at max speed. After about 30 seconds, it finally saves the snes9x.conf (but if closed before it saves, it wipes the .conf file). After the .conf file saves, I don't know what it does . . . it just burns cpu until I kill the process. I waited a good ten minutes the last time it happened, and it just kept burning the cpu.
2) It crashes with a windows exception.
As I said, it ONLY does this on exit. Other than that . . . awesome work, guys!
I looked all through this forum and googled for a few hours, and it seems like the only person with this problem, so it might be a conflicting program or setting on my end.
I will continue to monkey with settings and situations, and let you know if I find anything out.
-- Later --
Okay, here's what I found out . . .
If Snes9x is launched from a network drive (in Win7, for me at least):
It works as described in the post above . . . it reads & writes files to the network drive, and functions as expected until it's closed. I'm not sure why the file operations fail when snes9x is closing down, causing it to crash, while it works fine the entire time it's running. It also doesn't matter where the roms are loaded from, and it reads, writes, and exits just fine if there isn't one loaded. Roms loaded local, remote, and even in the same directory crash it on exit. It also doesn't matter what rom, I've tested quite a few in the past hour.
If Snes9x is loaded from anywhere on the local computer:
Flawless! It will load a rom from anywhere (on a network drive, local, usb), play it, and close down with absolutely no problems.
I run a lot of programs from a network drive, this is the only program that crashes. What could cause this? Anyone have any ideas?
If there is no rom loaded, it exits fine.
If there is a rom loaded, it does one of two things:
1) It never closes, but keeps burning cpu at max speed. After about 30 seconds, it finally saves the snes9x.conf (but if closed before it saves, it wipes the .conf file). After the .conf file saves, I don't know what it does . . . it just burns cpu until I kill the process. I waited a good ten minutes the last time it happened, and it just kept burning the cpu.
2) It crashes with a windows exception.
As I said, it ONLY does this on exit. Other than that . . . awesome work, guys!
I looked all through this forum and googled for a few hours, and it seems like the only person with this problem, so it might be a conflicting program or setting on my end.
I will continue to monkey with settings and situations, and let you know if I find anything out.
-- Later --
Okay, here's what I found out . . .
If Snes9x is launched from a network drive (in Win7, for me at least):
It works as described in the post above . . . it reads & writes files to the network drive, and functions as expected until it's closed. I'm not sure why the file operations fail when snes9x is closing down, causing it to crash, while it works fine the entire time it's running. It also doesn't matter where the roms are loaded from, and it reads, writes, and exits just fine if there isn't one loaded. Roms loaded local, remote, and even in the same directory crash it on exit. It also doesn't matter what rom, I've tested quite a few in the past hour.
If Snes9x is loaded from anywhere on the local computer:
Flawless! It will load a rom from anywhere (on a network drive, local, usb), play it, and close down with absolutely no problems.
I run a lot of programs from a network drive, this is the only program that crashes. What could cause this? Anyone have any ideas?