The SNES uses 32kHz for its audio output. Use of 48kHz doesn't up-sample or improve anything. I'd say if your sound hardware supports it, leave the output at 32kHz.
Ryan wrote:The SNES uses 32kHz for its audio output. Use of 48kHz doesn't up-sample or improve anything. I'd say if your sound hardware supports it, leave the output at 32kHz.