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				Rewind buffer >1.5GB crashes 32bit
				Posted: Sat Jan 31, 2015 4:02 pm
				by DaMan
				Large address aware does nothing.  Thought it would otherwise I wouldn't have set it that high.
			 
			
					
				Re: Rewind buffer >1.5GB crashes 32bit
				Posted: Sun Feb 01, 2015 12:41 am
				by OV2
				The rewind buffer is always a power of 2. Setting > 1500GB will cause snes9x to try to allocate a 2GB buffer. Since you will not have a continuous free 2GB range in the processes virtual address space this will fail.
			 
			
					
				Re: Rewind buffer >1.5GB crashes 32bit
				Posted: Sun Feb 01, 2015 3:52 pm
				by DaMan
				I see.  Fixing it was easier than I expected.  Here's a patch if you want and is up to your standards.  VirutalBox not working for me ATM so not sure if a 32bit OS can handle 1.5GB.  I'll try later if you don't think "1GB ought to be enough for anybody".